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#include "Socket/server.h"
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#include "Socket/server.h"
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#include "CanNet/cannetmanager.h"
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#include "CanNet/cannetmanager.h"
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#include "Socket/asyncsocket.h"
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#include "Socket/asyncsocket.h"
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#include "VM/virtualmachine.h"
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#include "VM/virtualmachine.h"
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#include "CanNet/candebug.h"
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#include "CanNet/candebug.h"
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#include "boost/thread.hpp"
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bool cleanUpRunning = false;
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bool cleanUpRunning = false;
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int cleanUp();
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int cleanUp();
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void handler(int status);
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void handler(int status);
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