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/***************************************************************************
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/***************************************************************************
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 *   Copyright (C) December 10, 2008 by Mattias Runge                             *
2
 *   Copyright (C) December 10, 2008 by Mattias Runge                             *
3
 *   mattias@runge.se                                                      *
3
 *   mattias@runge.se                                                      *
4
 *   virtualmachine.cpp                                            *
4
 *   virtualmachine.cpp                                            *
5
 *                                                                         *
5
 *                                                                         *
6
 *   This program is free software; you can redistribute it and/or modify  *
6
 *   This program is free software; you can redistribute it and/or modify  *
7
 *   it under the terms of the GNU General Public License as published by  *
7
 *   it under the terms of the GNU General Public License as published by  *
8
 *   the Free Software Foundation; either version 2 of the License, or     *
8
 *   the Free Software Foundation; either version 2 of the License, or     *
9
 *   (at your option) any later version.                                   *
9
 *   (at your option) any later version.                                   *
10
 *                                                                         *
10
 *                                                                         *
11
 *   This program is distributed in the hope that it will be useful,       *
11
 *   This program is distributed in the hope that it will be useful,       *
12
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
12
 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
13
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
13
 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
14
 *   GNU General Public License for more details.                          *
14
 *   GNU General Public License for more details.                          *
15
 *                                                                         *
15
 *                                                                         *
16
 *   You should have received a copy of the GNU General Public License     *
16
 *   You should have received a copy of the GNU General Public License     *
17
 *   along with this program; if not, write to the                         *
17
 *   along with this program; if not, write to the                         *
18
 *   Free Software Foundation, Inc.,                                       *
18
 *   Free Software Foundation, Inc.,                                       *
19
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
19
 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
20
 ***************************************************************************/
20
 ***************************************************************************/
21
 
21
 
22
#include "virtualmachine.h"
22
#include "virtualmachine.h"
23
 
23
 
24
VirtualMachine* VirtualMachine::myInstance = NULL;
24
VirtualMachine* VirtualMachine::myInstance = NULL;
25
 
25
 
26
VirtualMachine& VirtualMachine::getInstance()
26
VirtualMachine& VirtualMachine::getInstance()
27
{
27
{
28
    if (myInstance == NULL)
28
    if (myInstance == NULL)
29
    {
29
    {
30
        myInstance = new VirtualMachine();
30
        myInstance = new VirtualMachine();
31
    }
31
    }
32
 
32
 
33
    return *myInstance;
33
    return *myInstance;
34
}
34
}
35
 
35
 
36
void VirtualMachine::deleteInstance()
36
void VirtualMachine::deleteInstance()
37
{
37
{
38
    if (myInstance != NULL)
38
    if (myInstance != NULL)
39
    {
39
    {
40
        delete myInstance;
40
        delete myInstance;
41
        myInstance = NULL;
41
        myInstance = NULL;
42
    }
42
    }
43
}
43
}
44
 
44
 
45
VirtualMachine::VirtualMachine()
45
VirtualMachine::VirtualMachine()
46
{
46
{
47
    Thread<VirtualMachine>();
47
    Thread<VirtualMachine>();
48
}
48
}
49
 
49
 
50
VirtualMachine::~VirtualMachine()
50
VirtualMachine::~VirtualMachine()
51
{
51
{
52
    stop();
52
    stop();
53
}
53
}
54
 
54
 
55
void VirtualMachine::run()
55
void VirtualMachine::run()
56
{
56
{
57
    SyslogStream &slog = SyslogStream::getInstance();
57
    SyslogStream &slog = SyslogStream::getInstance();
58
 
58
 
59
    string basePath = Settings::get("BasePath") + "Services/";
59
    string basePath = Settings::get("BasePath") + "Services/";
60
    string scriptName = "Base.js";
60
    string scriptName = "Base.js";
61
    string scriptFileName = basePath + "System/" + scriptName;
61
    string scriptFileName = basePath + "System/" + scriptName;
62
 
62
 
63
    if (!file_exists(scriptFileName))
63
    if (!file_exists(scriptFileName))
64
    {
64
    {
65
        slog << "Failed to load :" + scriptFileName + "\n";
65
        slog << "Failed to load :" + scriptFileName + "\n";
66
    }
66
    }
67
 
67
 
68
    string scriptSource = file_get_contents(scriptFileName);
68
    string scriptSource = file_get_contents(scriptFileName);
69
 
69
 
70
    Handle<String> source =  String::New(scriptSource.c_str(), scriptSource.length());
70
    Handle<String> source =  String::New(scriptSource.c_str(), scriptSource.length());
71
    //each script name must be unique , for this demo I just run one embedded script, so the name can be fixed
71
    //each script name must be unique , for this demo I just run one embedded script, so the name can be fixed
72
    Handle<String> name = String::New(scriptName.c_str(), scriptName.length());
72
    Handle<String> name = String::New(scriptName.c_str(), scriptName.length());
73
 
73
 
74
    // Create a template for the global object.
74
    // Create a template for the global object.
75
    myGlobal = ObjectTemplate::New();
75
    myGlobal = ObjectTemplate::New();
76
 
76
 
77
    //associates "print" on script to the Print function
77
    //associates "print" on script to the Print function
78
    myGlobal->Set(String::New("log"), FunctionTemplate::New(VirtualMachine_log));
78
    myGlobal->Set(String::New("log"), FunctionTemplate::New(VirtualMachine_log));
79
    myGlobal->Set(String::New("sendCanMessage"), FunctionTemplate::New(VirtualMachine_sendCanMessage));
79
    myGlobal->Set(String::New("sendCanMessage"), FunctionTemplate::New(VirtualMachine_sendCanMessage));
80
    myGlobal->Set(String::New("loadScript"), FunctionTemplate::New(VirtualMachine_loadScript));
80
    myGlobal->Set(String::New("loadScript"), FunctionTemplate::New(VirtualMachine_loadScript));
81
    myGlobal->Set(String::New("startIntervalThread"), FunctionTemplate::New(VirtualMachine_startIntervalThread));
81
    myGlobal->Set(String::New("startIntervalThread"), FunctionTemplate::New(VirtualMachine_startIntervalThread));
82
    myGlobal->Set(String::New("stopIntervalThread"), FunctionTemplate::New(VirtualMachine_stopIntervalThread));
82
    myGlobal->Set(String::New("stopIntervalThread"), FunctionTemplate::New(VirtualMachine_stopIntervalThread));
83
    myGlobal->Set(String::New("startSocketThread"), FunctionTemplate::New(VirtualMachine_startSocketThread));
83
    myGlobal->Set(String::New("startSocketThread"), FunctionTemplate::New(VirtualMachine_startSocketThread));
84
    myGlobal->Set(String::New("stopSocketThread"), FunctionTemplate::New(VirtualMachine_stopSocketThread));
84
    myGlobal->Set(String::New("stopSocketThread"), FunctionTemplate::New(VirtualMachine_stopSocketThread));
85
    myGlobal->Set(String::New("sendToSocketThread"), FunctionTemplate::New(VirtualMachine_sendToSocketThread));
85
    myGlobal->Set(String::New("sendToSocketThread"), FunctionTemplate::New(VirtualMachine_sendToSocketThread));
86
    myGlobal->Set(String::New("uint2hex"), FunctionTemplate::New(VirtualMachine_uint2hex));
86
    myGlobal->Set(String::New("uint2hex"), FunctionTemplate::New(VirtualMachine_uint2hex));
87
 
87
 
88
    //create context for the script
88
    //create context for the script
89
    myContext = Context::New(NULL, myGlobal);
89
    myContext = Context::New(NULL, myGlobal);
90
 
90
 
91
 
91
 
92
    //access global context within this scope
92
    //access global context within this scope
93
    Context::Scope context_scope(myContext);
93
    Context::Scope context_scope(myContext);
94
    //exception handler
94
    //exception handler
95
    TryCatch try_catch;
95
    TryCatch try_catch;
96
    //compile script to binary code - JIT
96
    //compile script to binary code - JIT
97
    Handle<Script> script = Script::Compile(source, name);
97
    Handle<Script> script = Script::Compile(source, name);
98
 
98
 
99
    //check if we got problems on compilation
99
    //check if we got problems on compilation
100
    if (script.IsEmpty())
100
    if (script.IsEmpty())
101
    {
101
    {
102
 
102
 
103
        // Print errors that happened during compilation.
103
        // Print errors that happened during compilation.
104
        String::AsciiValue error(try_catch.Exception());
104
        String::AsciiValue error(try_catch.Exception());
105
        string sError = *error;
105
        string sError = *error;
106
        slog << "Failed to compile script: " + sError + "\n";
106
        slog << "Failed to compile script: " + sError + "\n";
107
    }
107
    }
108
    else
108
    else
109
    {
109
    {
110
        //no errors , let's continue
110
        //no errors , let's continue
111
        Handle<Value> result = script->Run();
111
        Handle<Value> result = script->Run();
112
 
112
 
113
        //check if execution ended with errors
113
        //check if execution ended with errors
114
        if (result.IsEmpty())
114
        if (result.IsEmpty())
115
        {
115
        {
116
            // Print errors that happened during execution.
116
            // Print errors that happened during execution.
117
            String::AsciiValue error(try_catch.Exception());
117
            String::AsciiValue error(try_catch.Exception());
118
            string sError = *error;
118
            string sError = *error;
119
            slog << "Constructor: Failed to run script: " << sError << "\n";
119
            slog << "Constructor: Failed to run script: " << sError << "\n";
120
        }
120
        }
121
        else
121
        else
122
        {
122
        {
123
            loadScript("System/Startup.js");
123
            loadScript("System/Startup.js");
124
 
124
 
125
            if (file_exists(basePath + "Autostart.js"))
125
            if (file_exists(basePath + "Autostart.js"))
126
            {
126
            {
127
                loadScript("Autostart.js");
127
                loadScript("Autostart.js");
128
            }
128
            }
129
           
129
           
130
            myFunctionHandleHeartbeat = Handle<Function>::Cast(myContext->Global()->Get(String::New("handleHeartbeat")));
130
            myFunctionHandleHeartbeat = Handle<Function>::Cast(myContext->Global()->Get(String::New("handleHeartbeat")));
131
            myFunctionOfflineCheck = Handle<Function>::Cast(myContext->Global()->Get(String::New("offlineCheck")));
131
            myFunctionOfflineCheck = Handle<Function>::Cast(myContext->Global()->Get(String::New("offlineCheck")));
132
            myFunctionHandleMessage = Handle<Function>::Cast(myContext->Global()->Get(String::New("handleMessage")));
132
            myFunctionHandleMessage = Handle<Function>::Cast(myContext->Global()->Get(String::New("handleMessage")));
133
            myFunctionStartup = Handle<Function>::Cast(myContext->Global()->Get(String::New("startup")));
133
            myFunctionStartup = Handle<Function>::Cast(myContext->Global()->Get(String::New("startup")));
134
        }
134
        }
135
    }
135
    }
136
 
136
 
137
    const int argc = 0;
137
    const int argc = 0;
138
    Handle<Value> argv[argc] = { };
138
    Handle<Value> argv[argc] = { };
139
 
139
 
140
    Handle<Value> result = myFunctionStartup->Call(myFunctionStartup, argc, argv); // argc and argv are your standard arguments to a function
140
    Handle<Value> result = myFunctionStartup->Call(myFunctionStartup, argc, argv); // argc and argv are your standard arguments to a function
141
 
141
 
142
    mySemaphore.lock();
142
    mySemaphore.lock();
143
 
143
 
144
    while (1)
144
    while (1)
145
    {
145
    {
146
        string expression;
146
        string expression;
147
 
147
 
148
        while (myExpressions.size() > 0)
148
        while (myExpressions.size() > 0)
149
        {
149
        {
150
            expression = myExpressions.pop();
150
            expression = myExpressions.pop();
151
 
151
 
152
            runExpression(expression);
152
            runExpression(expression);
153
        }
153
        }
154
 
154
 
155
        CanMessage canMessage;
155
        CanMessage canMessage;
156
 
156
 
157
        while (myCanMessages.size() > 0)
157
        while (myCanMessages.size() > 0)
158
        {
158
        {
159
            canMessage = myCanMessages.pop();
159
            canMessage = myCanMessages.pop();
160
 
160
 
161
            if (canMessage.isHeartbeat())
161
            if (canMessage.isHeartbeat())
162
            {
162
            {
163
                callHandleHeartbeat(stoi(canMessage.getData()["HardwareId"].getValue()));
163
                callHandleHeartbeat(stoi(canMessage.getData()["HardwareId"].getValue()));
164
            }
164
            }
165
            else
165
            else
166
            {
166
            {
167
                callHandleMessage(canMessage);
167
                callHandleMessage(canMessage);
168
            }
168
            }
169
        }
169
        }
170
 
170
 
171
        mySemaphore.wait();
171
        mySemaphore.wait();
172
    }
172
    }
173
 
173
 
174
    mySemaphore.unlock();
174
    mySemaphore.unlock();
175
}
175
}
176
 
176
 
177
void VirtualMachine::queueCanMessage(CanMessage canMessage)
177
void VirtualMachine::queueCanMessage(CanMessage canMessage)
178
{
178
{
179
    myCanMessages.push(canMessage);
179
    myCanMessages.push(canMessage);
180
    mySemaphore.broadcast();
180
    mySemaphore.broadcast();
181
}
181
}
182
 
182
 
183
void VirtualMachine::queueExpression(string expression)
183
void VirtualMachine::queueExpression(string expression)
184
{
184
{
185
    myExpressions.push(expression);
185
    myExpressions.push(expression);
186
    mySemaphore.broadcast();
186
    mySemaphore.broadcast();
187
}
187
}
188
 
188
 
189
bool VirtualMachine::loadScript(string scriptName)
189
bool VirtualMachine::loadScript(string scriptName)
190
{
190
{
191
    SyslogStream &slog = SyslogStream::getInstance();
191
    SyslogStream &slog = SyslogStream::getInstance();
192
 
192
 
193
    string basePath = Settings::get("BasePath") + "Services/";
193
    string basePath = Settings::get("BasePath") + "Services/";
194
    string scriptFileName = basePath + scriptName;
194
    string scriptFileName = basePath + scriptName;
195
 
195
 
196
    if (!file_exists(scriptFileName))
196
    if (!file_exists(scriptFileName))
197
    {
197
    {
198
        slog << "Failed to load " + scriptFileName + "\n";
198
        slog << "Failed to load " + scriptFileName + "\n";
199
        return false;
199
        return false;
200
    }
200
    }
201
 
201
 
202
    string scriptSource = file_get_contents(scriptFileName);
202
    string scriptSource = file_get_contents(scriptFileName);
203
 
203
 
204
    Handle<String> source =  String::New(scriptSource.c_str(), scriptSource.length());
204
    Handle<String> source =  String::New(scriptSource.c_str(), scriptSource.length());
205
    //each script name must be unique , for this demo I just run one embedded script, so the name can be fixed
205
    //each script name must be unique , for this demo I just run one embedded script, so the name can be fixed
206
    Handle<String> name = String::New(scriptName.c_str(), scriptName.length());
206
    Handle<String> name = String::New(scriptName.c_str(), scriptName.length());
207
 
207
 
208
    //access global context within this scope
208
    //access global context within this scope
209
    Context::Scope context_scope(myContext);
209
    Context::Scope context_scope(myContext);
210
    //exception handler
210
    //exception handler
211
    TryCatch try_catch;
211
    TryCatch try_catch;
212
    //compile script to binary code - JIT
212
    //compile script to binary code - JIT
213
    Handle<Script> script = Script::Compile(source, name);
213
    Handle<Script> script = Script::Compile(source, name);
214
 
214
 
215
    //check if we got problems on compilation
215
    //check if we got problems on compilation
216
    if (script.IsEmpty())
216
    if (script.IsEmpty())
217
    {
217
    {
218
        // Print errors that happened during compilation.
218
        // Print errors that happened during compilation.
219
        String::AsciiValue error(try_catch.Exception());
219
        String::AsciiValue error(try_catch.Exception());
220
        string sError = *error;
220
        string sError = *error;
221
        slog << "loadScript: Failed to compile script: " + sError + "\n";
221
        slog << "loadScript: Failed to compile script: " + sError + "\n";
222
        return false;
222
        return false;
223
    }
223
    }
224
    else
224
    else
225
    {
225
    {
226
        //no errors , let's continue
226
        //no errors , let's continue
227
        Handle<Value> result = script->Run();
227
        Handle<Value> result = script->Run();
228
 
228
 
229
        //check if execution ended with errors
229
        //check if execution ended with errors
230
        if (result.IsEmpty())
230
        if (result.IsEmpty())
231
        {
231
        {
232
            // Print errors that happened during execution.
232
            // Print errors that happened during execution.
233
            String::AsciiValue error(try_catch.Exception());
233
            String::AsciiValue error(try_catch.Exception());
234
            string sError = *error;
234
            string sError = *error;
235
            slog << "loadScript: Failed to run script: " + sError + "\n";
235
            slog << "loadScript: Failed to run script: " + sError + "\n";
236
            return false;
236
            return false;
237
        }
237
        }
238
 
238
 
239
        slog << "Loaded " + scriptName + "\n";
239
        slog << "Loaded " + scriptName + "\n";
240
    }
240
    }
241
 
241
 
242
    return true;
242
    return true;
243
}
243
}
244
 
244
 
245
void VirtualMachine::callHandleHeartbeat(int hardwareId)
245
void VirtualMachine::callHandleHeartbeat(int hardwareId)
246
{
246
{
247
    const int argc = 1;
247
    const int argc = 1;
248
    Handle<Value> argv[argc] = { Integer::New(hardwareId) };
248
    Handle<Value> argv[argc] = { Integer::New(hardwareId) };
249
 
249
 
250
    Handle<Value> result = myFunctionHandleHeartbeat->Call(myFunctionHandleHeartbeat, argc, argv); // argc and argv are your standard arguments to a function
250
    Handle<Value> result = myFunctionHandleHeartbeat->Call(myFunctionHandleHeartbeat, argc, argv); // argc and argv are your standard arguments to a function
251
}
251
}
252
 
252
 
253
void VirtualMachine::callHandleMessage(CanMessage canMessage)
253
void VirtualMachine::callHandleMessage(CanMessage canMessage)
254
{
254
{
255
    const int argc = 6;
255
    const int argc = 6;
256
 
256
 
257
    string jsonData = canMessage.getJSONData();
257
    string jsonData = canMessage.getJSONData();
258
 
258
 
259
    Handle<Value> argv[argc] = {String::New(canMessage.getClassName().c_str()),
259
    Handle<Value> argv[argc] = {String::New(canMessage.getClassName().c_str()),
260
                                String::New(canMessage.getDirectionFlag().c_str()),
260
                                String::New(canMessage.getDirectionFlag().c_str()),
261
                                String::New(canMessage.getModuleName().c_str()),
261
                                String::New(canMessage.getModuleName().c_str()),
262
                                Integer::New(canMessage.getModuleId()),
262
                                Integer::New(canMessage.getModuleId()),
263
                                String::New(canMessage.getCommandName().c_str()),
263
                                String::New(canMessage.getCommandName().c_str()),
264
                                String::New(jsonData.c_str()) };
264
                                String::New(jsonData.c_str()) };
265
 
265
 
266
    Handle<Value> result = myFunctionHandleMessage->Call(myFunctionHandleMessage, argc, argv); // argc and argv are your standard arguments to a function
266
    Handle<Value> result = myFunctionHandleMessage->Call(myFunctionHandleMessage, argc, argv); // argc and argv are your standard arguments to a function
267
}
267
}
268
 
268
 
269
unsigned int VirtualMachine::startIntervalThread(unsigned int timeout)
269
unsigned int VirtualMachine::startIntervalThread(unsigned int timeout)
270
{
270
{
271
    IntervalThread intervalThread(timeout);
271
    IntervalThread intervalThread(timeout);
272
 
272
 
273
    myIntervalThreads[intervalThread.getId()] = intervalThread;
273
    myIntervalThreads[intervalThread.getId()] = intervalThread;
274
    myIntervalThreads[intervalThread.getId()].start();
274
    myIntervalThreads[intervalThread.getId()].start();
275
 
275
 
276
    return intervalThread.getId();
276
    return intervalThread.getId();
277
}
277
}
278
 
278
 
279
bool VirtualMachine::stopIntervalThread(unsigned int id)
279
bool VirtualMachine::stopIntervalThread(unsigned int id)
280
{
280
{
281
    if (myIntervalThreads.find(id) != myIntervalThreads.end())
281
    if (myIntervalThreads.find(id) != myIntervalThreads.end())
282
    {
282
    {
283
        myIntervalThreads.erase(id);
283
        myIntervalThreads.erase(id);
284
        return true;
284
        return true;
285
    }
285
    }
286
 
286
 
287
    return false;
287
    return false;
288
}
288
}
289
 
289
 
290
unsigned int VirtualMachine::startSocketThread(string address, int port, unsigned int reconnectTimeout)
290
unsigned int VirtualMachine::startSocketThread(string address, int port, unsigned int reconnectTimeout)
291
{
291
{
292
    SocketThread socketThread(address, port, reconnectTimeout);
292
    SocketThread *socketThread = new SocketThread(address, port, reconnectTimeout);
293
    mySocketThreads[socketThread.getId()] = socketThread;
293
    mySocketThreads[socketThread->getId()] = socketThread;
294
    mySocketThreads[socketThread.getId()].start();
294
    mySocketThreads[socketThread->getId()]->start();
295
 
295
 
296
    return socketThread.getId();
296
    return socketThread->getId();
297
}
297
}
298
 
298
 
299
bool VirtualMachine::stopSocketThread(unsigned int id)
299
bool VirtualMachine::stopSocketThread(unsigned int id)
300
{
300
{
-
 
301
   
-
 
302
 
301
    if (mySocketThreads.find(id) != mySocketThreads.end())
303
    if (mySocketThreads.find(id) != mySocketThreads.end())
302
    {
304
    {
-
 
305
        //mySocketThreads[id]->stop();
-
 
306
        delete mySocketThreads[id];
-
 
307
 
303
        mySocketThreads.erase(id);
308
        mySocketThreads.erase(id);
304
        return true;
309
        return true;
305
    }
310
    }
306
 
311
 
307
    return false;
312
    return false;
308
}
313
}
309
 
314
 
310
void VirtualMachine::sendToSocketThread(unsigned int id, string data)
315
void VirtualMachine::sendToSocketThread(unsigned int id, string data)
311
{
316
{
312
    if (mySocketThreads.find(id) != mySocketThreads.end())
317
    if (mySocketThreads.find(id) != mySocketThreads.end())
313
    {
318
    {
314
        mySocketThreads[id].send(data);
319
        mySocketThreads[id]->send(data);
315
    }
320
    }
316
}
321
}
317
 
322
 
318
bool VirtualMachine::runExpression(string expression)
323
bool VirtualMachine::runExpression(string expression)
319
{
324
{
320
    SyslogStream &slog = SyslogStream::getInstance();
325
    SyslogStream &slog = SyslogStream::getInstance();
321
 
326
 
322
    string scriptName = "runExpression";
327
    string scriptName = "runExpression";
323
 
328
 
324
    Handle<String> source =  String::New(expression.c_str(), expression.length());
329
    Handle<String> source =  String::New(expression.c_str(), expression.length());
325
    //each script name must be unique , for this demo I just run one embedded script, so the name can be fixed
330
    //each script name must be unique , for this demo I just run one embedded script, so the name can be fixed
326
    Handle<String> name = String::New(scriptName.c_str(), scriptName.length());
331
    Handle<String> name = String::New(scriptName.c_str(), scriptName.length());
327
 
332
 
328
    //access global context within this scope
333
    //access global context within this scope
329
    Context::Scope context_scope(myContext);
334
    Context::Scope context_scope(myContext);
330
    //exception handler
335
    //exception handler
331
    TryCatch try_catch;
336
    TryCatch try_catch;
332
    //compile script to binary code - JIT
337
    //compile script to binary code - JIT
333
    Handle<Script> script = Script::Compile(source, name);
338
    Handle<Script> script = Script::Compile(source, name);
334
 
339
 
335
    //check if we got problems on compilation
340
    //check if we got problems on compilation
336
    if (script.IsEmpty())
341
    if (script.IsEmpty())
337
    {
342
    {
338
        // Print errors that happened during compilation.
343
        // Print errors that happened during compilation.
339
        String::AsciiValue error(try_catch.Exception());
344
        String::AsciiValue error(try_catch.Exception());
340
        string sError = *error;
345
        string sError = *error;
341
        slog << "runExpression: Failed to compile script: " + sError + "\n";
346
        slog << "runExpression: Failed to compile script: " + sError + "\n";
342
        slog << expression << "\n\n";
347
        slog << expression << "\n\n";
343
        return false;
348
        return false;
344
    }
349
    }
345
    else
350
    else
346
    {
351
    {
347
        //no errors , let's continue
352
        //no errors , let's continue
348
        Handle<Value> result = script->Run();
353
        Handle<Value> result = script->Run();
349
 
354
 
350
        //check if execution ended with errors
355
        //check if execution ended with errors
351
        if (result.IsEmpty())
356
        if (result.IsEmpty())
352
        {
357
        {
353
            // Print errors that happened during execution.
358
            // Print errors that happened during execution.
354
            String::AsciiValue error(try_catch.Exception());
359
            String::AsciiValue error(try_catch.Exception());
355
            string sError = *error;
360
            string sError = *error;
356
            slog << "runExpression: Failed to run script: " + sError + "\n";
361
            slog << "runExpression: Failed to run script: " + sError + "\n";
357
            return false;
362
            return false;
358
        }
363
        }
359
    }
364
    }
360
 
365
 
361
    return true;
366
    return true;
362
}
367
}
363
 
368
 
364
Handle<Value> VirtualMachine_log(const Arguments& args)
369
Handle<Value> VirtualMachine_log(const Arguments& args)
365
{
370
{
366
    SyslogStream &slog = SyslogStream::getInstance();
371
    SyslogStream &slog = SyslogStream::getInstance();
367
 
372
 
368
    String::AsciiValue str(args[0]);
373
    String::AsciiValue str(args[0]);
369
 
374
 
370
    slog << *str;
375
    slog << *str;
371
 
376
 
372
    return Undefined();
377
    return Undefined();
373
}
378
}
374
 
379
 
375
Handle<Value> VirtualMachine_sendCanMessage(const Arguments& args)
380
Handle<Value> VirtualMachine_sendCanMessage(const Arguments& args)
376
{
381
{
377
    //SyslogStream &slog = SyslogStream::getInstance();
382
    //SyslogStream &slog = SyslogStream::getInstance();
378
    CanNetManager &canMan = CanNetManager::getInstance();
383
    CanNetManager &canMan = CanNetManager::getInstance();
379
 
384
 
380
    CanMessage canMessage;
385
    CanMessage canMessage;
381
 
386
 
382
    String::AsciiValue className(args[0]);
387
    String::AsciiValue className(args[0]);
383
    canMessage.setClassName(*className);
388
    canMessage.setClassName(*className);
384
    String::AsciiValue directionFlag(args[1]);
389
    String::AsciiValue directionFlag(args[1]);
385
    canMessage.setDirectionFlag(*directionFlag);
390
    canMessage.setDirectionFlag(*directionFlag);
386
    String::AsciiValue moduleName(args[2]);
391
    String::AsciiValue moduleName(args[2]);
387
    canMessage.setModuleName(*moduleName);
392
    canMessage.setModuleName(*moduleName);
388
    canMessage.setModuleId(args[3]->Uint32Value());
393
    canMessage.setModuleId(args[3]->Uint32Value());
389
    String::AsciiValue commandName(args[4]);
394
    String::AsciiValue commandName(args[4]);
390
    canMessage.setCommandName(*commandName);
395
    canMessage.setCommandName(*commandName);
391
 
396
 
392
    String::AsciiValue dataString(args[5]);
397
    String::AsciiValue dataString(args[5]);
393
 
398
 
394
    vector<string> parts = explode(",", trim(*dataString, ','));
399
    vector<string> parts = explode(",", trim(*dataString, ','));
395
    map<string, CanVariable> data;
400
    map<string, CanVariable> data;
396
 
401
 
397
    for (int n = 0; n < parts.size(); n++)
402
    for (int n = 0; n < parts.size(); n++)
398
    {
403
    {
399
        vector<string> keyAndValue = explode(":", parts[n]);
404
        vector<string> keyAndValue = explode(":", parts[n]);
400
 
405
 
401
        //string key = trim(keyAndValue[0], ' ');
406
        //string key = trim(keyAndValue[0], ' ');
402
        //string value = trim(keyAndValue[1], ' ');
407
        //string value = trim(keyAndValue[1], ' ');
403
        data[keyAndValue[0]] = CanVariable(keyAndValue[0], keyAndValue[1]);
408
        data[keyAndValue[0]] = CanVariable(keyAndValue[0], keyAndValue[1]);
404
    }
409
    }
405
 
410
 
406
    canMessage.setData(data);
411
    canMessage.setData(data);
407
   
412
   
408
    canMan.sendMessage(canMessage);
413
    canMan.sendMessage(canMessage);
409
 
414
 
410
    return Undefined();
415
    return Undefined();
411
}
416
}
412
 
417
 
413
Handle<Value> VirtualMachine_loadScript(const Arguments& args)
418
Handle<Value> VirtualMachine_loadScript(const Arguments& args)
414
{
419
{
415
    VirtualMachine &vm = VirtualMachine::getInstance();
420
    VirtualMachine &vm = VirtualMachine::getInstance();
416
 
421
 
417
    String::AsciiValue str(args[0]);
422
    String::AsciiValue str(args[0]);
418
 
423
 
419
    return Boolean::New(vm.loadScript(*str));
424
    return Boolean::New(vm.loadScript(*str));
420
}
425
}
421
 
426
 
422
Handle<Value> VirtualMachine_startIntervalThread(const Arguments& args)
427
Handle<Value> VirtualMachine_startIntervalThread(const Arguments& args)
423
{
428
{
424
    VirtualMachine &vm = VirtualMachine::getInstance();
429
    VirtualMachine &vm = VirtualMachine::getInstance();
425
 
430
 
426
    unsigned int timeout = args[0]->Uint32Value();
431
    unsigned int timeout = args[0]->Uint32Value();
427
 
432
 
428
    return Integer::New(vm.startIntervalThread(timeout));
433
    return Integer::New(vm.startIntervalThread(timeout));
429
}
434
}
430
 
435
 
431
Handle<Value> VirtualMachine_stopIntervalThread(const Arguments& args)
436
Handle<Value> VirtualMachine_stopIntervalThread(const Arguments& args)
432
{
437
{
433
    VirtualMachine &vm = VirtualMachine::getInstance();
438
    VirtualMachine &vm = VirtualMachine::getInstance();
434
 
439
 
435
    unsigned int id = args[0]->Uint32Value();
440
    unsigned int id = args[0]->Uint32Value();
436
 
441
 
437
    return Boolean::New(vm.stopIntervalThread(id));
442
    return Boolean::New(vm.stopIntervalThread(id));
438
}
443
}
439
 
444
 
440
Handle<Value> VirtualMachine_startSocketThread(const Arguments& args)
445
Handle<Value> VirtualMachine_startSocketThread(const Arguments& args)
441
{
446
{
442
    VirtualMachine &vm = VirtualMachine::getInstance();
447
    VirtualMachine &vm = VirtualMachine::getInstance();
443
 
448
 
444
    String::AsciiValue address(args[0]);
449
    String::AsciiValue address(args[0]);
445
    int port = args[1]->Uint32Value();
450
    int port = args[1]->Uint32Value();
446
    unsigned int reconnectTimeout = args[2]->Uint32Value();
451
    unsigned int reconnectTimeout = args[2]->Uint32Value();
447
 
452
 
448
    return Integer::New(vm.startSocketThread(*address, port, reconnectTimeout));
453
    return Integer::New(vm.startSocketThread(*address, port, reconnectTimeout));
449
}
454
}
450
 
455
 
451
Handle<Value> VirtualMachine_stopSocketThread(const Arguments& args)
456
Handle<Value> VirtualMachine_stopSocketThread(const Arguments& args)
452
{
457
{
453
    VirtualMachine &vm = VirtualMachine::getInstance();
458
    VirtualMachine &vm = VirtualMachine::getInstance();
454
 
459
 
455
    unsigned int id = args[0]->Uint32Value();
460
    unsigned int id = args[0]->Uint32Value();
456
 
461
 
457
    return Boolean::New(vm.stopSocketThread(id));
462
    return Boolean::New(vm.stopSocketThread(id));
458
}
463
}
459
 
464
 
460
Handle<Value> VirtualMachine_sendToSocketThread(const Arguments& args)
465
Handle<Value> VirtualMachine_sendToSocketThread(const Arguments& args)
461
{
466
{
462
    VirtualMachine &vm = VirtualMachine::getInstance();
467
    VirtualMachine &vm = VirtualMachine::getInstance();
463
 
468
 
464
    unsigned int id = args[0]->Uint32Value();
469
    unsigned int id = args[0]->Uint32Value();
465
    String::AsciiValue data(args[1]);
470
    String::AsciiValue data(args[1]);
466
 
471
 
467
    vm.sendToSocketThread(id, *data);
472
    vm.sendToSocketThread(id, *data);
468
 
473
 
469
    return Undefined();
474
    return Undefined();
470
}
475
}
471
 
476
 
472
Handle<Value> VirtualMachine_uint2hex(const Arguments& args)
477
Handle<Value> VirtualMachine_uint2hex(const Arguments& args)
473
{
478
{
474
    VirtualMachine &vm = VirtualMachine::getInstance();
479
    VirtualMachine &vm = VirtualMachine::getInstance();
475
 
480
 
476
    unsigned int id = args[0]->Uint32Value();
481
    unsigned int id = args[0]->Uint32Value();
477
    unsigned int length = args[1]->Uint32Value();
482
    unsigned int length = args[1]->Uint32Value();
478
    string hexId = uint2hex(id, length);
483
    string hexId = uint2hex(id, length);
479
 
484
 
480
    return String::New(hexId.c_str());
485
    return String::New(hexId.c_str());
481
}
486
}
482
 
487
 
483
 
488