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/***************************************************************************
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/***************************************************************************
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 *   Copyright (C) January 4, 2009 by Mattias Runge                             *
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 *   Copyright (C) January 4, 2009 by Mattias Runge                             *
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 *   mattias@runge.se                                                      *
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 *   mattias@runge.se                                                      *
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 *   server.cpp                                            *
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 *   server.cpp                                            *
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 *                                                                         *
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 *                                                                         *
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 *   This program is free software; you can redistribute it and/or modify  *
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 *   This program is free software; you can redistribute it and/or modify  *
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 *   it under the terms of the GNU General Public License as published by  *
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 *   it under the terms of the GNU General Public License as published by  *
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 *   the Free Software Foundation; either version 2 of the License, or     *
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 *   the Free Software Foundation; either version 2 of the License, or     *
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 *   (at your option) any later version.                                   *
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 *   (at your option) any later version.                                   *
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 *                                                                         *
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 *                                                                         *
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 *   This program is distributed in the hope that it will be useful,       *
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 *   This program is distributed in the hope that it will be useful,       *
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 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
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 *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
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 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
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 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
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 *   GNU General Public License for more details.                          *
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 *   GNU General Public License for more details.                          *
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 *                                                                         *
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 *                                                                         *
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 *   You should have received a copy of the GNU General Public License     *
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 *   You should have received a copy of the GNU General Public License     *
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 *   along with this program; if not, write to the                         *
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 *   along with this program; if not, write to the                         *
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 *   Free Software Foundation, Inc.,                                       *
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 *   Free Software Foundation, Inc.,                                       *
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 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
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 *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
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 ***************************************************************************/
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 ***************************************************************************/
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#include "server.h"
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#include "server.h"
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Server::Server(int port, string name)
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Server::Server(int port, string name)
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{
25
{
26
    setSettings(port, name);
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    setSettings(port, name);
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}
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}
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28
 
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Server::~Server()
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Server::~Server()
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{
30
{
31
    stop();
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    stop();
32
 
32
 
33
    for (map<int, AsyncSocket*>::iterator iter = myClientSockets.begin(); iter != myClientSockets.end(); iter++)
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    for (map<int, AsyncSocket*>::iterator iter = myClientSockets.begin(); iter != myClientSockets.end(); iter++)
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    {
34
    {
35
        if (iter->second->isConnected())
35
        if (iter->second->isConnected())
36
        {
36
        {
37
            iter->second->stop();
37
            iter->second->stop();
38
        }
38
        }
39
 
39
 
40
        delete iter->second;
40
        delete iter->second;
41
    }
41
    }
42
}
42
}
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43
 
44
void Server::setSettings(int port, string name)
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void Server::setSettings(int port, string name)
45
{
45
{
46
    myName = name;
46
    myName = name;
47
    mySocket.setPort(port);
47
    mySocket.setPort(port);
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}
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}
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49
 
50
void Server::run()
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void Server::run()
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{
51
{
52
    Logger &log = Logger::getInstance();
52
    Logger &log = Logger::getInstance();
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53
 
54
    try
54
    try
55
    {
55
    {
56
        mySocket.startListen();
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        mySocket.startListen();
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57
 
58
        log.add(myName + " is listening for connections on port " + itos(mySocket.getPort()) + ".\n");
58
        log.add(myName + " is listening for connections on port " + itos(mySocket.getPort()) + ".\n");
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59
 
60
        while (true)
60
        while (true)
61
        {
61
        {
62
            AsyncSocket *newSocket = new AsyncSocket();
62
            AsyncSocket *newSocket = new AsyncSocket();
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63
 
64
            if (mySocket.accept(newSocket))
64
            if (mySocket.accept(newSocket))
65
            {
65
            {
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                newSocket->sendData("Welcome to Atom " + ftos(VERSION) + " - " + myName + "\r\n");
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                newSocket->sendData("Welcome to Atom " + ftos(VERSION) + " - " + myName + "\r\n");
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67
 
68
                log.add(myName + " accepted new client with id " + itos(newSocket->getId()) + ".\n");
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                log.add(myName + " accepted new client with id " + itos(newSocket->getId()) + ".\n");
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                myClientSockets[newSocket->getId()] = newSocket;
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                myClientSockets[newSocket->getId()] = newSocket;
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                myClientSockets[newSocket->getId()]->eventSetCallback(this);
70
                myClientSockets[newSocket->getId()]->eventSetCallback(this);
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                myClientSockets[newSocket->getId()]->start();
71
                myClientSockets[newSocket->getId()]->start();
72
            }
72
            }
73
        }
73
        }
74
    }
74
    }
75
    catch (SocketException* e)
75
    catch (SocketException* e)
76
    {
76
    {
77
        log.add(myName + " caught an exception:" + e->getDescription() + ".\n");
77
        log.add(myName + " caught an exception:" + e->getDescription() + ".\n");
78
    }
78
    }
79
}
79
}
80
 
80
 
81
void Server::sendToAll(string data)
81
void Server::sendToAll(string data)
82
{
82
{
83
    Logger &log = Logger::getInstance();
83
    Logger &log = Logger::getInstance();
84
 
84
 
85
    for (map<int, AsyncSocket*>::iterator iter = myClientSockets.begin(); iter != myClientSockets.end(); iter++)
85
    for (map<int, AsyncSocket*>::iterator iter = myClientSockets.begin(); iter != myClientSockets.end(); iter++)
86
    {
86
    {
87
        if (iter->second->isConnected())
87
        if (iter->second->isConnected())
88
        {
88
        {
89
            //log.add("Server: sent data to client " + itos(iter->second->getSocket()) + ".\n";
89
            //log.add("Server: sent data to client " + itos(iter->second->getSocket()) + ".\n";
90
 
90
 
91
            try
91
            try
92
            {
92
            {
93
                iter->second->sendData(data);
93
                iter->second->sendData(data);
94
            }
94
            }
95
            catch (SocketException* e)
95
            catch (SocketException* e)
96
            {
96
            {
97
                log.add(myName + " caught an exception:" + e->getDescription() + ".\n");
97
                log.add(myName + " caught an exception:" + e->getDescription() + ".\n");
98
            }
98
            }
99
        }
99
        }
100
        else
100
        else
101
        {
101
        {
102
            log.add(myName + " had a client disconnect.\n");
102
            log.add(myName + " had a client disconnect.\n");
103
            delete iter->second;
103
            delete iter->second;
104
            myClientSockets.erase(iter);
104
            myClientSockets.erase(iter);
105
        }
105
        }
106
    }
106
    }
107
}
107
}
108
 
108
 
109
void Server::sendTo(int id, string data)
109
void Server::sendTo(int id, string data)
110
{
110
{
111
    Logger &log = Logger::getInstance();
111
    Logger &log = Logger::getInstance();
112
 
112
 
113
    if (myClientSockets.find(id) != myClientSockets.end())
113
    if (myClientSockets.find(id) != myClientSockets.end())
114
    {
114
    {
115
        if (myClientSockets[id]->isConnected())
115
        if (myClientSockets[id]->isConnected())
116
        {
116
        {
117
            //log.add("Server: sent data to client " + itos(iter->second->getSocket()) + ".\n";
117
            //log.add("Server: sent data to client " + itos(iter->second->getSocket()) + ".\n";
118
 
118
 
119
            try
119
            try
120
            {
120
            {
121
                myClientSockets[id]->sendData(data);
121
                myClientSockets[id]->sendData(data);
122
            }
122
            }
123
            catch (SocketException* e)
123
            catch (SocketException* e)
124
            {
124
            {
125
                log.add(myName + " caught an exception:" + e->getDescription() + ".\n");
125
                log.add(myName + " caught an exception:" + e->getDescription() + ".\n");
126
            }
126
            }
127
        }
127
        }
128
        else
128
        else
129
        {
129
        {
130
            log.add(myName + " had a client disconnect2.\n");
130
            log.add(myName + " had a client disconnect2.\n");
131
           
131
           
132
            delete myClientSockets[id];
132
            delete myClientSockets[id];
133
            myClientSockets.erase(id);
133
            myClientSockets.erase(id);
134
        }
134
        }
135
    }
135
    }
136
}
136
}
137
 
137
 
138
void Server::disconnectClient(int id)
138
void Server::disconnectClient(int id)
139
{
139
{
140
    Logger &log = Logger::getInstance();
140
    Logger &log = Logger::getInstance();
141
 
141
 
142
    if (myClientSockets.find(id) != myClientSockets.end())
142
    if (myClientSockets.find(id) != myClientSockets.end())
143
    {
143
    {
144
        log.add(myName + " had client " + itos(id) + " disconnect!.\n");
144
        log.add(myName + " had client " + itos(id) + " disconnect!.\n");
145
       
145
       
-
 
146
        myClientSockets[id]->stop();
-
 
147
       
146
        delete myClientSockets[id];
148
        AsyncSocket* socket = myClientSockets[id];
147
        myClientSockets.erase(id);
149
        myClientSockets.erase(id);
-
 
150
       
-
 
151
        delete socket;
148
    }
152
    }
149
}
153
}
150
 
154
 
151
void Server::handleEvent(int id, SocketEvent socketEvent)
155
void Server::handleEvent(int id, SocketEvent socketEvent)
152
{
156
{
153
    switch (socketEvent.getType())
157
    switch (socketEvent.getType())
154
    {
158
    {
155
        case SocketEvent::TYPE_CONNECTION_CLOSED:
159
        case SocketEvent::TYPE_CONNECTION_CLOSED:
156
        case SocketEvent::TYPE_CONNECTION_DIED:
160
        case SocketEvent::TYPE_CONNECTION_DIED:
157
        case SocketEvent::TYPE_CONNECTION_RESET:
161
        case SocketEvent::TYPE_CONNECTION_RESET:
158
        disconnectClient(id);
162
        disconnectClient(id);
159
        break;
163
        break;
160
 
164
 
161
        case SocketEvent::TYPE_DATA:
165
        case SocketEvent::TYPE_DATA:
162
        handleClientData(id, socketEvent.getData());
166
        handleClientData(id, socketEvent.getData());
163
        break;
167
        break;
164
    }
168
    }
165
}
169
}
166
 
170
 
167
void Server::handleClientData(int id, string data)
171
void Server::handleClientData(int id, string data)
168
{
172
{
169
    Logger &log = Logger::getInstance();
173
    Logger &log = Logger::getInstance();
170
    log.add(myName + " received data from client " + itos(id) + ": \"" + data + "\"\n");
174
    log.add(myName + " received data from client " + itos(id) + ": \"" + data + "\"\n");
171
}
175
}
172
 
176