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  1. /***************************************************************************
  2.  *   Copyright (C) December 30, 2008 by Mattias Runge                             *
  3.  *   mattias@runge.se                                                      *
  4.  *   socketevent.h                                            *
  5.  *                                                                         *
  6.  *   This program is free software; you can redistribute it and/or modify  *
  7.  *   it under the terms of the GNU General Public License as published by  *
  8.  *   the Free Software Foundation; either version 2 of the License, or     *
  9.  *   (at your option) any later version.                                   *
  10.  *                                                                         *
  11.  *   This program is distributed in the hope that it will be useful,       *
  12.  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
  13.  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
  14.  *   GNU General Public License for more details.                          *
  15.  *                                                                         *
  16.  *   You should have received a copy of the GNU General Public License     *
  17.  *   along with this program; if not, write to the                         *
  18.  *   Free Software Foundation, Inc.,                                       *
  19.  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
  20.  ***************************************************************************/
  21.  
  22. #ifndef _SOCKETEVENT_H
  23. #define _SOCKETEVENT_H
  24.  
  25. using namespace std;
  26.  
  27. #include <string>
  28.  
  29. class SocketEvent
  30. {
  31. public:
  32.     SocketEvent(unsigned int type, string data)
  33.     {
  34.         myType = type;
  35.         myData = data;
  36.     }
  37.  
  38.     SocketEvent(const SocketEvent& socketEvent)
  39.     {
  40.         myType = socketEvent.myType;
  41.         myData = socketEvent.myData;
  42.     }
  43.  
  44.     unsigned int getType() { return myType; };
  45.     string getData() { return myData; };
  46.  
  47.     static const unsigned int TYPE_NONE                 = 0;
  48.     static const unsigned int TYPE_DATA                 = 1;
  49.     static const unsigned int TYPE_INACTIVITY           = 2;
  50.  
  51.     static const unsigned int TYPE_CONNECTING           = 3;
  52.     static const unsigned int TYPE_CONNECTED            = 4;
  53.     static const unsigned int TYPE_WAITING_RECONNECT    = 5;
  54.     static const unsigned int TYPE_CONNECTION_CLOSED    = 6;
  55.     static const unsigned int TYPE_CONNECTION_RESET     = 7;
  56.     static const unsigned int TYPE_CONNECTION_DIED      = 8;
  57.     static const unsigned int TYPE_CONNECTION_FAILED    = 9;
  58.  
  59. private:
  60.     unsigned int myType;
  61.     string myData;
  62. };
  63.  
  64. #endif  /* _SOCKETEVENT_H */
  65.  
  66.