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  1. /***************************************************************************
  2.  *   Copyright (C) December 30, 2008 by Mattias Runge                             *
  3.  *   mattias@runge.se                                                      *
  4.  *   socketevent.h                                            *
  5.  *                                                                         *
  6.  *   This program is free software; you can redistribute it and/or modify  *
  7.  *   it under the terms of the GNU General Public License as published by  *
  8.  *   the Free Software Foundation; either version 2 of the License, or     *
  9.  *   (at your option) any later version.                                   *
  10.  *                                                                         *
  11.  *   This program is distributed in the hope that it will be useful,       *
  12.  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
  13.  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
  14.  *   GNU General Public License for more details.                          *
  15.  *                                                                         *
  16.  *   You should have received a copy of the GNU General Public License     *
  17.  *   along with this program; if not, write to the                         *
  18.  *   Free Software Foundation, Inc.,                                       *
  19.  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
  20.  ***************************************************************************/
  21.  
  22. #ifndef _SOCKETEVENT_H
  23. #define _SOCKETEVENT_H
  24.  
  25. using namespace std;
  26.  
  27. #include <string>
  28.  
  29. #define ASYNCSOCKET_EVENT_NONE 0
  30. #define ASYNCSOCKET_EVENT_DATA 1
  31. #define ASYNCSOCKET_EVENT_CONNECTED 2
  32. #define ASYNCSOCKET_EVENT_CONNECT_FAILED 3
  33. #define ASYNCSOCKET_EVENT_WAITING_TO_RECONNECT 4
  34. #define ASYNCSOCKET_EVENT_CLOSED 5
  35. #define ASYNCSOCKET_EVENT_RESET 6
  36. #define ASYNCSOCKET_EVENT_DIED 7
  37. #define ASYNCSOCKET_EVENT_INACTIVITY 8
  38.  
  39. class SocketEvent
  40. {
  41. public:
  42.     SocketEvent(unsigned int type, string data)
  43.     {
  44.         myType = type;
  45.         myData = data;
  46.     }
  47.  
  48.     SocketEvent(const SocketEvent& socketEvent)
  49.     {
  50.         myType = socketEvent.myType;
  51.         myData = socketEvent.myData;
  52.     }
  53.  
  54.     unsigned int getType() { return myType; };
  55.     string getData() { return myData; };
  56.  
  57.     static const unsigned int TYPE_NONE                 = 0;
  58.     static const unsigned int TYPE_DATA                 = 1;
  59.     static const unsigned int TYPE_INACTIVITY           = 2;
  60.  
  61.     static const unsigned int TYPE_CONNECTING           = 3;
  62.     static const unsigned int TYPE_CONNECTED            = 4;
  63.     static const unsigned int TYPE_WAITING_RECONNECT    = 5;
  64.     static const unsigned int TYPE_CONNECTION_CLOSED    = 6;
  65.     static const unsigned int TYPE_CONNECTION_RESET     = 7;
  66.     static const unsigned int TYPE_CONNECTION_DIED      = 8;
  67.     static const unsigned int TYPE_CONNECTION_FAILED    = 9;
  68.  
  69. private:
  70.     unsigned int myType;
  71.     string myData;
  72. };
  73.  
  74. #endif  /* _SOCKETEVENT_H */
  75.  
  76.