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/**************************************************************************** Copyright (C) December 26, 2008 by Mattias Runge ** mattias@runge.se ** socketthread.cpp ** ** This program is free software; you can redistribute it and/or modify ** it under the terms of the GNU General Public License as published by ** the Free Software Foundation; either version 2 of the License, or ** (at your option) any later version. ** ** This program is distributed in the hope that it will be useful, ** but WITHOUT ANY WARRANTY; without even the implied warranty of ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** GNU General Public License for more details. ** ** You should have received a copy of the GNU General Public License ** along with this program; if not, write to the ** Free Software Foundation, Inc., ** 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. ****************************************************************************/#include "socketthread.h"#include "virtualmachine.h"unsigned long int SocketThread::myCount = 0;Mutex SocketThread::myCountMutex;SocketThread::SocketThread(string address, unsigned int port, unsigned int reconnectTimeout){myCountMutex.lock();myId = myCount++;myCountMutex.unlock();mySocket = new AsyncSocket();mySocket->setAddress(address);mySocket->setPort(port);mySocket->setReconnectTimeout(reconnectTimeout);}SocketThread::~SocketThread(){if (!stop()){cout << "~SocketThread() :: Failed to stop thread :: Error code is " + itos(getError()) + "\n";}else{//cout << "~SocketThread() :: Successfully stopped thread " << myId << "\n";}delete mySocket;}void SocketThread::startSocket(){//cout << "SocketThread::run - starting socket \n";mySocket->start();}void SocketThread::run(){//cout << "SocketThread::run - Thread started " << myId << "\n";VirtualMachine &vm = VirtualMachine::getInstance();//cout << "SocketThread::run - starting socket \n";// mySocket->start();//cout << "SocketThread::run - locking mutex \n";mySocket->eventStartListen();//cout << "SocketThread::run - start wait \n";while (true){if (!mySocket->eventIsAvailable()){mySocket->eventWait();}usleep(2000);//cout << "SocketThread::run - eventWait over \n";while (mySocket->eventIsAvailable()){SocketEvent socketEvent = mySocket->eventFetch();switch (socketEvent.getType()){case SocketEvent::TYPE_CONNECTED://cout << "SocketThread::run - event CONNECTED \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'CONNECTED', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_CONNECTING://cout << "SocketThread::run - event CONNECTING \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'CONNECTING', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_CONNECTION_CLOSED://cout << "SocketThread::run - event CLOSED \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'CLOSED', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_CONNECTION_DIED://cout << "SocketThread::run - event DIED \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'DIED', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_CONNECTION_RESET://cout << "SocketThread::run - event RESET \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'RESET', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_CONNECTION_FAILED://cout << "SocketThread::run - event CONNECTION_FAILED \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'CONNECTION_FAILED', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_DATA://cout << "SocketThread::run - event DATA \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'DATA', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_INACTIVITY://cout << "SocketThread::run - event INACTIVITY \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'INACTIVITY', '" + escape(socketEvent.getData()) + "');");break;case SocketEvent::TYPE_WAITING_RECONNECT://cout << "SocketThread::run - event WAITING_RECONNECT \n";vm.queueExpression("Socket.triggerSocketCallback(" + itos(myId) + ", 'WAITING_RECONNECT', '" + escape(socketEvent.getData()) + "');");break;}}}//cout << "SocketThread::run - Thread end?\n";mySocket->eventStopListen();}void SocketThread::send(string data){//cout << "SocketThread::send - Sending data\n";mySocket->sendData(data);}