#include <iostream>
#include <boost/bind.hpp>
#include "net/Manager.h"
#include "net/Types.h"
#include "timer/Manager.h"
#include "timer/Types.h"
using namespace atom;
net::Manager::Pointer NM = net::Manager::Instance();
net::ServerId server_id = 0;
timer::TimerId timer_id;
void Main_SlotOnNewState(net::ClientId client_id, net::ServerId server_id, net::ClientState client_state)
{
std::cout << "client:" << client_id << " - New state: " << client_state << std::endl;
}
void Main_SlotOnNewData(net::ClientId client_id, net::ServerId server_id, net::Buffer data)
{
std::string s(data.data());
std::cout << "client:" << client_id << " - New data: " << s << std::endl;
net::Buffer out_data;
strncpy(out_data.c_array(), data.data(), out_data.size());
NM->SendTo(client_id, out_data);
}
void Main_SlotOnTimeout(timer::TimerId timer_id)
{
std::cout << "timer:" << timer_id << " - expired" << std::endl;
std::string out_string = "Timeout!";
net::Buffer out_data;
strncpy(out_data.c_array(), out_string.data(), out_data.size());
NM->SendToAll(server_id, out_data);
}
int main(int argc, char **argv)
{
std::cout << "connect slots" << std::endl;
timer::Manager::Pointer TM = timer::Manager::Instance();
//TM->Set(10000, true);
TM->ConnectSlots(boost::bind(&Main_SlotOnTimeout, _1));
std::cout << "connect slots2" << std::endl;
NM->ConnectSlots(boost::bind(&Main_SlotOnNewState, _1, _2, _3), boost::bind(&Main_SlotOnNewData, _1, _2, _3));
try
{
server_id = NM->StartServer(net::PROTOCOL_TCP, 2000);
timer_id = TM->Set(10000, true);
/*
net::ClientId client_id_udp = NM->Connect(net::PROTOCOL_UDP, "192.168.1.250", 1100);
std::cout << "connected" << std::endl;
char c[2] = { 251, 0 };
*/
//NM->SendTo(client_id_udp, std::string(c));
}
catch (std::exception e)
{
std::cerr << e.what() << std::endl;
}
std::cout << "sleep" << std::endl;
sleep(100000000);
return 0;
}