/*
*
* Copyright (C) 2010 Mattias Runge
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*
*/
#include "Bitset.h"
#include <math.h>
#include <string.h>
namespace atom {
namespace type {
Bitset::Bitset(unsigned int count)
{
this->count_ = count;
this->bytes_ = new unsigned char[(int)ceil(count / 8)];
}
Bitset::Bitset(const Byteset& set)
{
this->count_ = set.GetSize() * 8;
this->bytes_ = new unsigned char[set.GetSize()];
memcpy(this->bytes_, set.Get(), set.GetSize());
}
Bitset::~Bitset()
{
delete [] this->bytes_;
}
unsigned int Bitset::GetCount()
{
return this->count_;
}
unsigned long Bitset::Read(unsigned int position, unsigned int length)
{
unsigned long value = 0;
for (unsigned int index = 0; index < length; index++)
{
value = (value << 1) | this->Get(position + index);
}
return value;
}
int Bitset::Set(unsigned int position)
{
if (position >= this->count_)
{
return -1;
}
unsigned int byte_position = position / 8;
unsigned int bit_position = 7 - (position - (byte_position * 8));
this->bytes_[byte_position] |= (0x00000001 << (bit_position));
return 0;
}
int Bitset::Unset(unsigned int position)
{
if (position >= this->count_)
{
return -1;
}
unsigned int byte_position = position / 8;
unsigned int bit_position = 7 - (position - (byte_position * 8));
this->bytes_[byte_position] &= ~(0x00000001 << (bit_position));
return 0;
}
int Bitset::Get(unsigned int position)
{
if (position >= this->count_)
{
return -1;
}
unsigned int byte_position = position / 8;
unsigned int bit_position = 7 - (position - (byte_position * 8));
return (this->bytes_[byte_position] & (0x00000001 << bit_position) ? 1 : 0);
}
}; // namespace type
}; // namespace atom