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  1. /*
  2.  *
  3.  *  Copyright (C) 2010  Mattias Runge
  4.  *
  5.  *  This program is free software; you can redistribute it and/or modify
  6.  *  it under the terms of the GNU General Public License as published by
  7.  *  the Free Software Foundation; either version 2 of the License, or
  8.  *  (at your option) any later version.
  9.  *
  10.  *  This program is distributed in the hope that it will be useful,
  11.  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.  *  GNU General Public License for more details.
  14.  *
  15.  *  You should have received a copy of the GNU General Public License along
  16.  *  with this program; if not, write to the Free Software Foundation, Inc.,
  17.  *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  18.  *
  19.  */
  20.  
  21. #include "Client.h"
  22.  
  23. #include <iostream>
  24.  
  25. #include <boost/bind.hpp>
  26. #include <boost/lexical_cast.hpp>
  27.  
  28. namespace atom {
  29. namespace net {
  30.  
  31. Client::Client(boost::asio::io_service& io_service, ClientId id, ServerId server_id) : buffer_(2048)
  32. {
  33.     this->server_id_ = server_id;
  34.     this->id_ = id;
  35. }
  36.  
  37. Client::~Client()
  38. {
  39.     this->Stop();
  40. }
  41.  
  42. void Client::ConnectSlots(const SignalOnNewState::slot_type& slot_on_new_state, const SignalOnNewData::slot_type& slot_on_new_data)
  43. {
  44.     this->signal_on_new_state_.connect(slot_on_new_state);
  45.     this->signal_on_new_data_.connect(slot_on_new_data);
  46. }
  47.  
  48. ClientId Client::GetId()
  49. {
  50.     return this->id_;
  51. }
  52.  
  53. ServerId Client::GetServerId()
  54. {
  55.     return this->server_id_;
  56. }
  57.  
  58. void Client::Read()
  59. {
  60.     this->buffer_.Clear();
  61. }
  62.  
  63. void Client::ReadHandler(const boost::system::error_code& error, size_t size)
  64. {
  65.     if (error)
  66.     {
  67.         this->Disconnect();
  68.     }
  69.     else if (size == 0)
  70.     {
  71.         this->Disconnect();
  72.     }
  73.     else
  74.     {
  75.         this->buffer_.SetSize(size);
  76.        
  77.         this->signal_on_new_data_(this->id_, this->server_id_, this->buffer_);
  78.        
  79.         this->Read();
  80.     }
  81. }
  82.  
  83. void Client::Stop()
  84. {
  85. }
  86.  
  87. void Client::Disconnect()
  88. {
  89.   if (this->id_ != 0)
  90.   {
  91.     ClientId id = this->id_;
  92.      
  93.     this->Stop();
  94.        
  95.     this->id_ = 0;
  96.        
  97.     this->signal_on_new_state_(id, this->server_id_, CLIENT_STATE_DISCONNECTED);
  98.   }
  99. }
  100.    
  101. }; // namespace net
  102. }; // namespace atom
  103.