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/*
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 *
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 *  Copyright (C) 2010  Mattias Runge
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License along
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 *  with this program; if not, write to the Free Software Foundation, Inc.,
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 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 */
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#include "Manager.h"
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#include <iostream>
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#include <boost/lexical_cast.hpp>
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#include <boost/bind.hpp>
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#include <boost/cast.hpp>
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namespace atom {
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namespace net {
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Manager::Pointer Manager::instance_;
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logging::Logger Manager::LOG("net::Manager");
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Manager::Manager()
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{
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}
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Manager::~Manager()
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{
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    this->Stop();
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    this->clients_.clear();
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}
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Manager::Pointer Manager::Instance()
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{
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    return Manager::instance_;
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}
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void Manager::Create()
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{
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    Manager::instance_ = Manager::Pointer(new Manager());
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}
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void Manager::Delete()
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{
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    Manager::instance_.reset();
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}
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void Manager::ConnectSlots(const SignalOnNewState::slot_type& slot_on_new_state, const SignalOnNewData::slot_type& slot_on_new_data)
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{
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    this->signal_on_new_state_.connect(slot_on_new_state);
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    this->signal_on_new_data_.connect(slot_on_new_data);
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}
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void Manager::SlotOnNewState(ClientId client_id, ServerId server_id, ClientState client_state)
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{
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    if (client_state == CLIENT_STATE_DISCONNECTED)
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    {
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        this->clients_.erase(client_id);
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    }
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    else if (client_state == CLIENT_STATE_ACCEPTED)
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    {
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        ClientList::iterator it = this->clients_.find(client_id);
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        if (it != this->clients_.end())
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        {
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            TcpClient::Pointer client = TcpClient::Pointer(new TcpClient(this->io_service_, this->GetFreeClientId(), it->second->GetServerId()));
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            client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
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                                 Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
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            client->Accept(boost::polymorphic_downcast<TcpClient*>(it->second.get())->ReleaseAcceptor());
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            this->clients_[client->GetId()] = client;
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            this->signal_on_new_state_(client_id, server_id, CLIENT_STATE_CONNECTED);
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            return;
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        }
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        else
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        {
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            throw std::runtime_error("Accepted unknown client!");
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        }
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    }
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    this->signal_on_new_state_(client_id, server_id, client_state);
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}
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void Manager::SlotOnNewData(ClientId client_id, ServerId server_id, common::Byteset data)
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{
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    this->signal_on_new_data_(client_id, server_id, data);
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}
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ServerId Manager::GetFreeServerId()
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{
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    ServerId server_id = 1;
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    for (ClientList::iterator it = this->clients_.begin(); it != this->clients_.end(); it++)
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    {
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        if (it->second->GetServerId() != server_id)
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        {
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            return server_id;
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        }
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        server_id++;
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    }
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    return server_id;
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}
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ClientId Manager::GetFreeClientId()
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{
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    ClientId client_id = 1;
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    while (this->clients_.find(client_id) != this->clients_.end())
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    {
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        client_id++;
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    }
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    return client_id;
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}
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ServerId Manager::StartServer(Protocol protocol, unsigned int port)
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{
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    if (protocol != PROTOCOL_TCP)
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    {
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        throw std::runtime_error("Can not start server for the Serial or UDP protocol!");
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        return 0;
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    }
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    TcpClient::Pointer client = TcpClient::Pointer(new TcpClient(this->io_service_, this->GetFreeClientId(), this->GetFreeServerId()));
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    client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
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                         Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
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    TcpClient::AcceptorPointer acceptor = TcpClient::AcceptorPointer(new boost::asio::ip::tcp::acceptor(this->io_service_, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)));    
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    client->Accept(acceptor);
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    this->clients_[client->GetId()] = client;
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    return client->GetServerId();
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}
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ClientId Manager::Connect(Protocol protocol, std::string address, unsigned int port_or_baud)
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{
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    Client::Pointer client;
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    switch (protocol)
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    {
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        case PROTOCOL_TCP:
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        {
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            client = Client::Pointer(new TcpClient(this->io_service_, this->GetFreeClientId(), 0));
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            break;
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        }
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        case PROTOCOL_UDP:
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        {
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            client = Client::Pointer(new UdpClient(this->io_service_, this->GetFreeClientId(), 0));
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            break;
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        }
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        case PROTOCOL_SERIAL:
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        {
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            client = Client::Pointer(new SerialClient(this->io_service_, this->GetFreeClientId(), 0));
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            break;
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        }
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        default:
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        {
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            throw std::runtime_error("Invalid protocol specified!");
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            return 0;
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        }
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    }
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    client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
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                         Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
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    client->Connect(address, port_or_baud);
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    this->clients_[client->GetId()] = client;
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193
    return client->GetId();
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}
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void Manager::SendToAll(ServerId server_id, common::Byteset data)
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{
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    this->io_service_.post(boost::bind(&Manager::SendToAllHandler, this, server_id, data));
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}
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void Manager::SendTo(ClientId client_id, common::Byteset data)
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{
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    this->io_service_.post(boost::bind(&Manager::SendToHandler, this, client_id, data));
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}
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void Manager::StopServer(ServerId server_id)
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{
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    this->io_service_.post(boost::bind(&Manager::StopServerHandler, this, server_id));
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}
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void Manager::Disconnect(ClientId client_id)
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{
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    this->io_service_.post(boost::bind(&Manager::DisconnectHandler, this, client_id));
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}
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void Manager::SendToAllHandler(ServerId server_id, common::Byteset data)
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{
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    for (ClientList::iterator it = this->clients_.begin(); it != this->clients_.end(); it++)
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    {
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        if (it->second->GetServerId() == server_id)
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        {
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            it->second->Send(data);
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        }
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    }
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}
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void Manager::SendToHandler(ClientId client_id, common::Byteset data)
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{
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    ClientList::iterator it = this->clients_.find(client_id);
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    if (it != this->clients_.end())
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    {
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        it->second->Send(data);
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    }
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}
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void Manager::StopServerHandler(ServerId server_id)
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{
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    for (ClientList::iterator it = this->clients_.begin(); it != this->clients_.end(); it++)
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    {
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        if (it->second->GetServerId() == server_id)
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        {
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            it->second->Stop();
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        }
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    }
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}
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void Manager::DisconnectHandler(ClientId client_id)
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{
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    ClientList::iterator it = this->clients_.find(client_id);
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252
    if (it != this->clients_.end())
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    {
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        it->second->Disconnect();
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    }
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}
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}; // namespace net
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}; // namespace atom