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1592 runge 1
/*
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 *
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 *  Copyright (C) 2010  Mattias Runge
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License along
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 *  with this program; if not, write to the Free Software Foundation, Inc.,
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 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 */
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#include "Manager.h"
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#include <iostream>
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#include <boost/lexical_cast.hpp>
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#include <boost/bind.hpp>
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#include <boost/cast.hpp>
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#include "common/log.h"
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static const std::string log_module_ = "net::manager";
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namespace atom {
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namespace net {
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Manager::Pointer Manager::instance_;
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Manager::Manager()
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{
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  LOG_DEBUG_ENTER;
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  LOG_DEBUG_EXIT;
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}
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Manager::~Manager()
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{
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  LOG_DEBUG_ENTER;
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1962 runge 49
  this->Stop();
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51
  this->clients_.clear();
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53
  LOG_DEBUG_EXIT;
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}
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Manager::Pointer Manager::Instance()
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{
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  LOG_DEBUG_ENTER;
59
 
60
  return Manager::instance_;
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62
  LOG_DEBUG_EXIT;
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}
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void Manager::Create()
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{
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  LOG_DEBUG_ENTER;
68
 
69
  Manager::instance_ = Manager::Pointer(new Manager());
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71
  LOG_DEBUG_EXIT;
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}
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void Manager::Delete()
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{
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  LOG_DEBUG_ENTER;
77
 
78
  Manager::instance_.reset();
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80
  LOG_DEBUG_EXIT;
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}
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void Manager::ConnectSlots(const SignalOnNewState::slot_type& slot_on_new_state, const SignalOnNewData::slot_type& slot_on_new_data)
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{
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  LOG_DEBUG_ENTER;
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  this->signal_on_new_state_.connect(slot_on_new_state);
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  this->signal_on_new_data_.connect(slot_on_new_data);
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90
  LOG_DEBUG_EXIT;
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}
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void Manager::SlotOnNewState(SocketId client_id, SocketId server_id, ClientState client_state)
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{
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  LOG_DEBUG_ENTER;
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  log::Debug(log_module_, "SlotOnNewState, client_id %d, server_id %d, client_state %d", client_id, server_id, client_state);
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  if (client_state == CLIENT_STATE_DISCONNECTED)
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  {
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    this->clients_.erase(client_id);
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  }
103
 
104
  this->signal_on_new_state_(client_id, server_id, client_state);
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106
  LOG_DEBUG_EXIT;
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}
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void Manager::SlotOnNewClient(SocketId server_id, TcpSocketPointer socket)
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{
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  LOG_DEBUG_ENTER;
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113
  TcpClient::Pointer client = TcpClient::Pointer(new TcpClient(this->io_service_, socket, this->GetFreeSocketId(), server_id));
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115
  client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
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                       Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
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118
  this->clients_[client->GetId()] = client;
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120
  log::Debug(log_module_, "Client connected on server id %d with client id %d!", server_id, client->GetId());
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122
  this->signal_on_new_state_(client->GetId(), server_id, CLIENT_STATE_CONNECTED);
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124
  LOG_DEBUG_EXIT;
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}
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void Manager::SlotOnNewData(SocketId client_id, SocketId server_id, common::Byteset data)
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{
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  LOG_DEBUG_ENTER;
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  this->signal_on_new_data_(client_id, server_id, data);
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133
  LOG_DEBUG_EXIT;
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}
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SocketId Manager::GetFreeSocketId()
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{
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  LOG_DEBUG_ENTER;
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  SocketId id = 1;
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142
  while (this->clients_.find(id) != this->clients_.end() || this->servers_.find(id) != this->servers_.end())
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  {
144
    id++;
145
  }
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147
  LOG_DEBUG_EXIT;
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149
  return id;
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}
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SocketId Manager::StartServer(Protocol protocol, unsigned int port)
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{
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  LOG_DEBUG_ENTER;
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156
  if (protocol != PROTOCOL_TCP)
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  {
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    throw std::runtime_error("Can not start server for the Serial or UDP protocol!");
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  }
160
 
161
  TcpServer::Pointer server = TcpServer::Pointer(new TcpServer(this->io_service_, port, this->GetFreeSocketId()));
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163
  server->ConnectSlots(TcpServer::SignalOnNewClient::slot_type(&Manager::SlotOnNewClient, this, _1, _2).track(Manager::instance_));
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  server->Accept();
166
 
167
  this->servers_[server->GetId()] = server;
168
 
169
  log::Debug(log_module_, "Started server with id %d!", server->GetId());
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171
  LOG_DEBUG_EXIT;
172
 
173
  return server->GetId();
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}
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SocketId Manager::Connect(Protocol protocol, std::string address, unsigned int port_or_baud)
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{
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  LOG_DEBUG_ENTER;
179
 
180
  Client::Pointer client;
181
 
182
  switch (protocol)
183
  {
184
    case PROTOCOL_TCP:
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    {
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      client = Client::Pointer(new TcpClient(this->io_service_, this->GetFreeSocketId(), 0));
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      break;
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    }
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    case PROTOCOL_UDP:
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    {
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      client = Client::Pointer(new UdpClient(this->io_service_, this->GetFreeSocketId(), 0));
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      break;
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    }
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    case PROTOCOL_SERIAL:
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    {
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      client = Client::Pointer(new SerialClient(this->io_service_, this->GetFreeSocketId(), 0));
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      break;
198
    }
199
    default:
200
    {
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      throw std::runtime_error("Invalid protocol specified!");
202
    }
203
  }
204
 
205
  client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
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                       Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
207
 
208
  client->Connect(address, port_or_baud);
209
 
210
  this->clients_[client->GetId()] = client;
211
 
212
  LOG_DEBUG_EXIT;
213
 
214
  return client->GetId();
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}
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void Manager::SendToAll(SocketId server_id, common::Byteset data)
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{
1962 runge 219
  LOG_DEBUG_ENTER;
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221
  this->io_service_.post(boost::bind(&Manager::SendToAllHandler, this, server_id, data));
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223
  LOG_DEBUG_EXIT;
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}
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void Manager::SendTo(SocketId client_id, common::Byteset data)
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{
1962 runge 228
  LOG_DEBUG_ENTER;
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  log::Debug(log_module_, "SendTo, client_id %d", client_id);
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  this->io_service_.post(boost::bind(&Manager::SendToHandler, this, client_id, data));
233
 
234
  LOG_DEBUG_EXIT;
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}
236
 
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void Manager::StopServer(SocketId server_id)
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{
1962 runge 239
  LOG_DEBUG_ENTER;
240
 
241
  this->io_service_.post(boost::bind(&Manager::StopServerHandler, this, server_id));
242
 
243
  LOG_DEBUG_EXIT;
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}
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void Manager::Disconnect(SocketId client_id)
1592 runge 247
{
1962 runge 248
  LOG_DEBUG_ENTER;
249
 
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  log::Debug(log_module_, "Disconnect, client_id %d", client_id);
251
 
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  this->io_service_.post(boost::bind(&Manager::DisconnectHandler, this, client_id));
253
 
254
  LOG_DEBUG_EXIT;
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}
256
 
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void Manager::SendToAllHandler(SocketId server_id, common::Byteset data)
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{
1962 runge 259
  LOG_DEBUG_ENTER;
260
 
261
  for (ClientList::iterator it = this->clients_.begin(); it != this->clients_.end(); it++)
262
  {
263
    if (it->second->GetServerId() == server_id)
1592 runge 264
    {
1962 runge 265
      it->second->Send(data);
1592 runge 266
    }
1962 runge 267
  }
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269
  LOG_DEBUG_EXIT;
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}
271
 
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void Manager::SendToHandler(SocketId client_id, common::Byteset data)
1592 runge 273
{
1962 runge 274
  LOG_DEBUG_ENTER;
275
 
1971 runge 276
  log::Debug(log_module_, "SendToHandler, client_id %d, data %s", client_id, data.ToCharString().c_str());
277
 
1962 runge 278
  ClientList::iterator it = this->clients_.find(client_id);
1599 runge 279
 
1962 runge 280
  if (it != this->clients_.end())
281
  {
282
    it->second->Send(data);
283
  }
284
 
285
  LOG_DEBUG_EXIT;
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}
287
 
1959 runge 288
void Manager::StopServerHandler(SocketId server_id)
1592 runge 289
{
1962 runge 290
  LOG_DEBUG_ENTER;
291
 
292
  this->clients_.erase(server_id);
293
 
294
  LOG_DEBUG_EXIT;
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}
296
 
1959 runge 297
void Manager::DisconnectHandler(SocketId client_id)
1592 runge 298
{
1962 runge 299
  LOG_DEBUG_ENTER;
300
 
1971 runge 301
  log::Debug(log_module_, "DisconnectHandler, client_id %d", client_id);
302
 
1962 runge 303
  ClientList::iterator it = this->clients_.find(client_id);
304
 
305
  if (it != this->clients_.end())
306
  {
307
    it->second->Disconnect();
308
  }
309
 
310
  LOG_DEBUG_EXIT;
1592 runge 311
}
312
 
1962 runge 313
 
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}; // namespace net
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}; // namespace atom