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  1. /*
  2.  *
  3.  *  Copyright (C) 2010  Mattias Runge
  4.  *
  5.  *  This program is free software; you can redistribute it and/or modify
  6.  *  it under the terms of the GNU General Public License as published by
  7.  *  the Free Software Foundation; either version 2 of the License, or
  8.  *  (at your option) any later version.
  9.  *
  10.  *  This program is distributed in the hope that it will be useful,
  11.  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.  *  GNU General Public License for more details.
  14.  *
  15.  *  You should have received a copy of the GNU General Public License along
  16.  *  with this program; if not, write to the Free Software Foundation, Inc.,
  17.  *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  18.  *
  19.  */
  20.  
  21. #include "Manager.h"
  22.  
  23. #include <boost/lexical_cast.hpp>
  24. #include <boost/bind.hpp>
  25. #include <boost/cast.hpp>
  26.  
  27. namespace atom {
  28. namespace net {
  29.  
  30. Manager::Pointer Manager::instance_ = Manager::Pointer(new Manager());
  31.    
  32. Manager::Manager() : io_service_work_(io_service_)
  33. {
  34.     boost::thread thread(boost::bind(&boost::asio::io_service::run, &this->io_service_));
  35.     this->thread_ = thread.move();
  36. }
  37.  
  38. Manager::~Manager()
  39. {
  40.     this->clients_.clear();
  41.    
  42.     this->thread_.interrupt();
  43.     this->thread_.join();
  44. }
  45.  
  46. Manager::Pointer Manager::Instance()
  47. {
  48.     return Manager::instance_;
  49. }
  50.  
  51. void Manager::Delete()
  52. {
  53.     Manager::instance_.reset();
  54. }
  55.  
  56. void Manager::ConnectSlots(const SignalOnNewState::slot_type& slot_on_new_state, const SignalOnNewData::slot_type& slot_on_new_data)
  57. {
  58.     this->signal_on_new_state_.connect(slot_on_new_state);
  59.     this->signal_on_new_data_.connect(slot_on_new_data);
  60. }
  61.  
  62. void Manager::SlotOnNewState(ClientId client_id, ServerId server_id, ClientState client_state)
  63. {
  64.     if (client_state == CLIENT_STATE_DISCONNECTED)
  65.     {
  66.         this->clients_.erase(client_id);
  67.     }
  68.     else if (client_state == CLIENT_STATE_ACCEPTED)
  69.     {
  70.         ClientList::iterator it = this->clients_.find(client_id);
  71.        
  72.         if (it != this->clients_.end())
  73.         {
  74.             TcpClient::Pointer client = TcpClient::Pointer(new TcpClient(this->io_service_, this->GetFreeClientId(), it->second->GetServerId()));
  75.            
  76.             client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
  77.                                  Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
  78.            
  79.             client->Accept(boost::polymorphic_downcast<TcpClient*>(it->second.get())->ReleaseAcceptor());
  80.            
  81.             this->clients_[client->GetId()] = client;
  82.            
  83.             this->signal_on_new_state_(client_id, server_id, CLIENT_STATE_CONNECTED);
  84.             return;
  85.         }
  86.         else
  87.         {
  88.             throw std::runtime_error("Accepted unknown client!");
  89.         }
  90.     }
  91.    
  92.     this->signal_on_new_state_(client_id, server_id, client_state);
  93. }
  94.  
  95. void Manager::SlotOnNewData(ClientId client_id, ServerId server_id, Buffer data)
  96. {
  97.     this->signal_on_new_data_(client_id, server_id, data);
  98. }
  99.  
  100. ServerId Manager::GetFreeServerId()
  101. {
  102.     ServerId server_id = 1;
  103.    
  104.     for (ClientList::iterator it = this->clients_.begin(); it != this->clients_.end(); it++)
  105.     {
  106.         if (it->second->GetServerId() != server_id)
  107.         {
  108.             return server_id;
  109.         }
  110.        
  111.         server_id++;
  112.     }
  113.    
  114.     return 0;
  115. }
  116.  
  117. ClientId Manager::GetFreeClientId()
  118. {
  119.     ClientId client_id = 1;
  120.    
  121.     while (this->clients_.find(client_id) != this->clients_.end())
  122.     {
  123.         client_id++;
  124.     }
  125.    
  126.     return client_id;
  127. }
  128.  
  129. ServerId Manager::StartServer(Protocol protocol, unsigned int port)
  130. {
  131.     if (protocol != PROTOCOL_TCP)
  132.     {
  133.         throw std::runtime_error("Can not start server for the Serial or UDP protocol!");
  134.         return 0;
  135.     }
  136.    
  137.     TcpClient::Pointer client = TcpClient::Pointer(new TcpClient(this->io_service_, this->GetFreeClientId(), this->GetFreeServerId()));
  138.    
  139.     client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
  140.                          Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
  141.    
  142.     TcpClient::AcceptorPointer acceptor = TcpClient::AcceptorPointer(new boost::asio::ip::tcp::acceptor(this->io_service_, boost::asio::ip::tcp::endpoint(boost::asio::ip::tcp::v4(), port)));    
  143.  
  144.     client->Accept(acceptor);
  145.    
  146.     this->clients_[client->GetId()] = client;
  147.    
  148.     return client->GetServerId();
  149. }
  150.  
  151. ClientId Manager::Connect(Protocol protocol, std::string address, unsigned int port_or_baud)
  152. {
  153.     Client::Pointer client;
  154.    
  155.     switch (protocol)
  156.     {
  157.         case PROTOCOL_TCP:
  158.         {
  159.             client = Client::Pointer(new TcpClient(this->io_service_, this->GetFreeClientId(), 0));
  160.             break;
  161.         }
  162.         case PROTOCOL_UDP:
  163.         {
  164.             client = Client::Pointer(new UdpClient(this->io_service_, this->GetFreeClientId(), 0));
  165.             break;
  166.         }
  167.         case PROTOCOL_SERIAL:
  168.         {
  169.             client = Client::Pointer(new SerialClient(this->io_service_, this->GetFreeClientId(), 0));
  170.             break;
  171.         }
  172.         default:
  173.         {
  174.             throw std::runtime_error("Invalid protocol specified!");
  175.             return 0;
  176.         }
  177.     }
  178.    
  179.     client->ConnectSlots(Client::SignalOnNewState::slot_type(&Manager::SlotOnNewState, this, _1, _2, _3).track(Manager::instance_),
  180.                          Client::SignalOnNewData::slot_type(&Manager::SlotOnNewData, this, _1, _2, _3).track(Manager::instance_));
  181.    
  182.     try
  183.     {
  184.         client->Connect(address, port_or_baud);
  185.     }
  186.     catch (std::exception e)
  187.     {
  188.         throw e;
  189.     }
  190.    
  191.     this->clients_[client->GetId()] = client;
  192.    
  193.     return client->GetId();
  194. }
  195.  
  196. void Manager::SendToAll(ServerId server_id, Buffer data)
  197. {
  198.     this->io_service_.post(boost::bind(&Manager::SendToAllHandler, this, server_id, data));
  199. }
  200.  
  201. void Manager::SendTo(ClientId client_id, Buffer data)
  202. {
  203.     this->io_service_.post(boost::bind(&Manager::SendToHandler, this, client_id, data));
  204. }
  205.  
  206. void Manager::StopServer(ServerId server_id)
  207. {
  208.     this->io_service_.post(boost::bind(&Manager::StopServerHandler, this, server_id));
  209. }
  210.  
  211. void Manager::Disconnect(ClientId client_id)
  212. {
  213.     this->io_service_.post(boost::bind(&Manager::DisconnectHandler, this, client_id));
  214. }
  215.  
  216. void Manager::SendToAllHandler(ServerId server_id, Buffer data)
  217. {
  218.     for (ClientList::iterator it = this->clients_.begin(); it != this->clients_.end(); it++)
  219.     {
  220.         if (it->second->GetServerId() == server_id)
  221.         {
  222.             it->second->Send(data);
  223.         }
  224.     }
  225. }
  226.  
  227. void Manager::SendToHandler(ClientId client_id, Buffer data)
  228. {
  229.     ClientList::iterator it = this->clients_.find(client_id);
  230.    
  231.     if (it != this->clients_.end())
  232.     {
  233.         it->second->Send(data);
  234.     }
  235. }
  236.  
  237. void Manager::StopServerHandler(ServerId server_id)
  238. {
  239.     for (ClientList::iterator it = this->clients_.begin(); it != this->clients_.end(); it++)
  240.     {
  241.         if (it->second->GetServerId() == server_id)
  242.         {
  243.             it->second->Disconnect();
  244.         }
  245.     }
  246. }
  247.  
  248. void Manager::DisconnectHandler(ClientId client_id)
  249. {
  250.     ClientList::iterator it = this->clients_.find(client_id);
  251.    
  252.     if (it != this->clients_.end())
  253.     {
  254.         it->second->Disconnect();
  255.     }
  256. }
  257.  
  258. }; // namespace net
  259. }; // namespace atom
  260.