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/*
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 *
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 *  Copyright (C) 2010  Mattias Runge
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 *
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 *  This program is free software; you can redistribute it and/or modify
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 *  it under the terms of the GNU General Public License as published by
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 *  the Free Software Foundation; either version 2 of the License, or
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 *  (at your option) any later version.
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 *
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 *  This program is distributed in the hope that it will be useful,
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 *  but WITHOUT ANY WARRANTY; without even the implied warranty of
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 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 *  GNU General Public License for more details.
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 *
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 *  You should have received a copy of the GNU General Public License along
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 *  with this program; if not, write to the Free Software Foundation, Inc.,
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 *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 *
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 */
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#include "Node.h"
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#include <boost/lexical_cast.hpp>
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#include "control/Manager.h"
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#include "control/Node.h"
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#include "vm/Manager.h"
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namespace atom {
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namespace vm {
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namespace plugin {
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logging::Logger Node::LOG("vm::plugin::node");
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Node::Node(boost::asio::io_service& io_service) : Plugin(io_service)
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{
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    this->name_ = "node";
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    this->ExportFunction("NodeExport_ResetNode",         Node::Export_ResetNode);
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    this->ExportFunction("NodeExport_GetAvailableNodes", Node::Export_GetAvailableNodes);
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    this->ExportFunction("NodeExport_ProgramNode",       Node::Export_ProgramNode);
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    this->ExportFunction("NodeExport_GetNodeInformation",Node::Export_GetNodeInformation);
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}
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Node::~Node()
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{
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    this->tracker_.reset();
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}
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void Node::InitializeDone()
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{
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    Plugin::InitializeDone();
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    this->ImportFunction("Node_OnChange");
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    control::Manager::Instance()->ConnectSlotNode(control::Manager::SignalOnNodeChange::slot_type(&Node::SlotOnNodeChange, this, _1, _2).track(this->tracker_));
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}
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void Node::CallOutput(unsigned int request_id, std::string output)
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{
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    LOG.Info(output);
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}
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void Node::SlotOnNodeChange(control::Node::Id node_id, bool available)
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{
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    this->io_service_.post(boost::bind(&Node::SlotOnNodeChangeHandler, this, node_id, available));
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}
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void Node::SlotOnNodeChangeHandler(control::Node::Id node_id, bool available)
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{
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    v8::Locker lock;
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    v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
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    v8::HandleScope handle_scope;
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    //LOG.Debug(std::string(__FUNCTION__) + " called!");
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    ArgumentListPointer arguments = ArgumentListPointer(new ArgumentList);
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    arguments->push_back(v8::String::New(node_id.data()));
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    arguments->push_back(v8::Boolean::New(available));
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    this->Call(0, "Node_OnChange", arguments);
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}
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Value Node::Export_ResetNode(const v8::Arguments& args)
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{
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    v8::Locker lock;
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    v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
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    v8::HandleScope handle_scope;
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    //LOG.Debug(std::string(__FUNCTION__) + " called!");
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    if (args.Length() < 1)
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    {
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        LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
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        return handle_scope.Close(v8::Boolean::New(false));
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    }
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    v8::String::AsciiValue node_id(args[0]);
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    return handle_scope.Close(v8::Boolean::New(control::Manager::Instance()->ResetNode(*node_id)));
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}
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Value Node::Export_GetAvailableNodes(const v8::Arguments& args)
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{
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    v8::Locker lock;
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    v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
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    v8::HandleScope handle_scope;
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    //LOG.Debug(std::string(__FUNCTION__) + " called!");
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    common::StringList available_nodes = control::Manager::Instance()->GetAvailableNodes();
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    v8::Local<v8::Array> result = v8::Array::New(available_nodes.size());
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    for (unsigned int n = 0; n < available_nodes.size(); n++)
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    {
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        result->Set(n, v8::String::New(available_nodes[n].data()));
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    }
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    return handle_scope.Close(result);
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}
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Value Node::Export_ProgramNode(const v8::Arguments& args)
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{
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    v8::Locker lock;
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    v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
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    v8::HandleScope handle_scope;
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    //LOG.Debug(std::string(__FUNCTION__) + " called!");
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    if (args.Length() < 3)
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    {
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        LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
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        return handle_scope.Close(v8::Boolean::New(false));
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    }
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    v8::String::AsciiValue node_id(args[0]);
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    v8::String::AsciiValue filename(args[2]);
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    return handle_scope.Close(v8::Boolean::New(control::Manager::Instance()->ProgramNode(*node_id, args[1]->BooleanValue(), std::string(*filename))));
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}
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Value Node::Export_GetNodeInformation(const v8::Arguments& args)
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{
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    v8::Locker lock;
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    v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
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    v8::HandleScope handle_scope;
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    //LOG.Debug(std::string(__FUNCTION__) + " called!");
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    if (args.Length() < 1)
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    {
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        LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
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        return handle_scope.Close(v8::Boolean::New(false));
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    }
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    v8::String::AsciiValue node_id(args[0]);
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    control::Node::Information information;
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    try
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    {
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        information = control::Manager::Instance()->GetNodeInformation(*node_id);
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    }
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    catch (std::runtime_error& e)
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    {
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        LOG.Error(e.what());
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        return handle_scope.Close(v8::Undefined());
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    }
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    v8::Local<v8::Array> result = v8::Array::New(6);
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    result->Set(v8::String::New("Id"),            args[0]);
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    result->Set(v8::String::New("Valid"),         v8::Boolean::New(information.valid_));
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    result->Set(v8::String::New("BiosVersion"),   v8::Uint32::New(information.bios_version_));
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    result->Set(v8::String::New("DeviceType"),    v8::String::New(information.device_type_.data()));
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    result->Set(v8::String::New("HasApplication"),v8::Boolean::New(information.has_application_));
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    result->Set(v8::String::New("LastActive"),    v8::Uint32::New(information.last_active_));
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    return handle_scope.Close(result);
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}
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}; // namespace plugin
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}; // namespace vm
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}; // namespace atom