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  1. /*
  2.  *
  3.  *  Copyright (C) 2010  Mattias Runge
  4.  *
  5.  *  This program is free software; you can redistribute it and/or modify
  6.  *  it under the terms of the GNU General Public License as published by
  7.  *  the Free Software Foundation; either version 2 of the License, or
  8.  *  (at your option) any later version.
  9.  *
  10.  *  This program is distributed in the hope that it will be useful,
  11.  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.  *  GNU General Public License for more details.
  14.  *
  15.  *  You should have received a copy of the GNU General Public License along
  16.  *  with this program; if not, write to the Free Software Foundation, Inc.,
  17.  *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  18.  *
  19.  */
  20.  
  21. #include "Node.h"
  22.  
  23. #include <boost/lexical_cast.hpp>
  24.  
  25. #include "control/Manager.h"
  26. #include "control/Node.h"
  27. #include "vm/Manager.h"
  28.  
  29. namespace atom {
  30. namespace vm {
  31. namespace plugin {
  32.  
  33. logging::Logger Node::LOG("vm::plugin::node");
  34.    
  35. Node::Node(boost::asio::io_service& io_service) : Plugin(io_service)
  36. {
  37.     this->name_ = "node";
  38.    
  39.     this->ExportFunction("NodeExport_ResetNode",         Node::Export_ResetNode);
  40.     this->ExportFunction("NodeExport_GetAvailableNodes", Node::Export_GetAvailableNodes);
  41.     this->ExportFunction("NodeExport_ProgramNode",       Node::Export_ProgramNode);
  42.     this->ExportFunction("NodeExport_GetNodeInformation",Node::Export_GetNodeInformation);
  43. }
  44.  
  45. Node::~Node()
  46. {
  47.     this->tracker_.reset();
  48. }
  49.  
  50. void Node::InitializeDone()
  51. {
  52.     Plugin::InitializeDone();
  53.    
  54.     this->ImportFunction("Node_OnChange");
  55.    
  56.     control::Manager::Instance()->ConnectSlotNode(control::Manager::SignalOnNodeChange::slot_type(&Node::SlotOnNodeChange, this, _1, _2).track(this->tracker_));
  57. }
  58.  
  59. void Node::CallOutput(unsigned int request_id, std::string output)
  60. {
  61.     LOG.Info(output);
  62. }
  63.  
  64. void Node::SlotOnNodeChange(control::Node::Id node_id, bool available)
  65. {
  66.     this->io_service_.post(boost::bind(&Node::SlotOnNodeChangeHandler, this, node_id, available));
  67. }
  68.  
  69. void Node::SlotOnNodeChangeHandler(control::Node::Id node_id, bool available)
  70. {
  71.     v8::Locker lock;
  72.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  73.     v8::HandleScope handle_scope;
  74.    
  75.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  76.    
  77.     ArgumentListPointer arguments = ArgumentListPointer(new ArgumentList);
  78.     arguments->push_back(v8::String::New(node_id.data()));
  79.     arguments->push_back(v8::Boolean::New(available));
  80.    
  81.     this->Call(0, "Node_OnChange", arguments);
  82. }
  83.  
  84. Value Node::Export_ResetNode(const v8::Arguments& args)
  85. {
  86.     v8::Locker lock;
  87.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  88.     v8::HandleScope handle_scope;
  89.    
  90.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  91.    
  92.     if (args.Length() < 1)
  93.     {
  94.         LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
  95.         return handle_scope.Close(v8::Boolean::New(false));
  96.     }
  97.    
  98.     v8::String::AsciiValue node_id(args[0]);
  99.    
  100.     return handle_scope.Close(v8::Boolean::New(control::Manager::Instance()->ResetNode(*node_id)));
  101. }
  102.  
  103. Value Node::Export_GetAvailableNodes(const v8::Arguments& args)
  104. {
  105.     v8::Locker lock;
  106.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  107.     v8::HandleScope handle_scope;
  108.    
  109.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  110.    
  111.     common::StringList available_nodes = control::Manager::Instance()->GetAvailableNodes();
  112.    
  113.     v8::Local<v8::Array> result = v8::Array::New(available_nodes.size());
  114.    
  115.     for (unsigned int n = 0; n < available_nodes.size(); n++)
  116.     {
  117.         result->Set(n, v8::String::New(available_nodes[n].data()));
  118.     }
  119.    
  120.     return handle_scope.Close(result);
  121. }
  122.  
  123. Value Node::Export_ProgramNode(const v8::Arguments& args)
  124. {
  125.     v8::Locker lock;
  126.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  127.     v8::HandleScope handle_scope;
  128.    
  129.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  130.    
  131.     if (args.Length() < 3)
  132.     {
  133.         LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
  134.         return handle_scope.Close(v8::Boolean::New(false));
  135.     }
  136.    
  137.     v8::String::AsciiValue node_id(args[0]);
  138.     v8::String::AsciiValue filename(args[2]);
  139.    
  140.     return handle_scope.Close(v8::Boolean::New(control::Manager::Instance()->ProgramNode(*node_id, args[1]->BooleanValue(), std::string(*filename))));
  141. }
  142.  
  143. Value Node::Export_GetNodeInformation(const v8::Arguments& args)
  144. {
  145.     v8::Locker lock;
  146.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  147.     v8::HandleScope handle_scope;
  148.    
  149.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  150.    
  151.     if (args.Length() < 1)
  152.     {
  153.         LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
  154.         return handle_scope.Close(v8::Boolean::New(false));
  155.     }
  156.    
  157.     v8::String::AsciiValue node_id(args[0]);
  158.    
  159.     control::Node::Information information;
  160.    
  161.     try
  162.     {
  163.         information = control::Manager::Instance()->GetNodeInformation(*node_id);
  164.     }
  165.     catch (std::runtime_error& e)
  166.     {
  167.         LOG.Error(e.what());
  168.         return handle_scope.Close(v8::Undefined());
  169.     }
  170.    
  171.     v8::Local<v8::Array> result = v8::Array::New(6);
  172.    
  173.     result->Set(v8::String::New("Id"),            args[0]);
  174.     result->Set(v8::String::New("Valid"),         v8::Boolean::New(information.valid_));
  175.     result->Set(v8::String::New("BiosVersion"),   v8::Uint32::New(information.bios_version_));
  176.     result->Set(v8::String::New("DeviceType"),    v8::String::New(information.device_type_.data()));
  177.     result->Set(v8::String::New("HasApplication"),v8::Boolean::New(information.has_application_));
  178.     result->Set(v8::String::New("LastActive"),    v8::Uint32::New(information.last_active_));
  179.    
  180.     return handle_scope.Close(result);
  181. }
  182.  
  183. }; // namespace plugin
  184. }; // namespace vm
  185. }; // namespace atom
  186.