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  1. /*
  2.  *
  3.  *  Copyright (C) 2010  Mattias Runge
  4.  *
  5.  *  This program is free software; you can redistribute it and/or modify
  6.  *  it under the terms of the GNU General Public License as published by
  7.  *  the Free Software Foundation; either version 2 of the License, or
  8.  *  (at your option) any later version.
  9.  *
  10.  *  This program is distributed in the hope that it will be useful,
  11.  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
  12.  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  13.  *  GNU General Public License for more details.
  14.  *
  15.  *  You should have received a copy of the GNU General Public License along
  16.  *  with this program; if not, write to the Free Software Foundation, Inc.,
  17.  *  51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
  18.  *
  19.  */
  20.  
  21. #include "Socket.h"
  22.  
  23. #include <v8-debug.h>
  24. #include <stdio.h>
  25.  
  26. #include <boost/lexical_cast.hpp>
  27.  
  28. #include "vm/Manager.h"
  29. #include "net/Manager.h"
  30.  
  31. namespace atom {
  32. namespace vm {
  33. namespace plugin {
  34.  
  35. logging::Logger Socket::LOG("vm::plugin::Socket");
  36.  
  37. Socket::Socket(boost::asio::io_service& io_service) : Plugin(io_service)
  38. {
  39.     this->name_ = "socket";
  40.    
  41.     this->ExportFunction("SocketExport_Connect",     Socket::Export_Connect);
  42.     this->ExportFunction("SocketExport_Disconnect",  Socket::Export_Disconnect);
  43.     this->ExportFunction("SocketExport_Send",        Socket::Export_Send);
  44. }
  45.  
  46. Socket::~Socket()
  47. {
  48.    
  49. }
  50.  
  51. void Socket::InitializeDone()
  52. {
  53.     Plugin::InitializeDone();
  54.    
  55.     this->ImportFunction("Socket_OnNewData");
  56.     this->ImportFunction("Socket_OnNewState");
  57.    
  58.     net::Manager::Instance()->ConnectSlots(net::Manager::SignalOnNewState::slot_type(&Socket::SlotOnNewState, this, _1, _2, _3).track(this->tracker_),
  59.                                            net::Manager::SignalOnNewData::slot_type(&Socket::SlotOnNewData, this, _1, _2, _3).track(this->tracker_));
  60. }
  61.  
  62. void Socket::CallOutput(unsigned int request_id, std::string output)
  63. {
  64.     LOG.Info(output);
  65. }
  66.  
  67. void Socket::SlotOnNewData(net::ClientId client_id, net::ServerId server_id, common::Byteset data)
  68. {
  69.     common::Byteset temp_buffer(data);
  70.     this->io_service_.post(boost::bind(&Socket::SlotOnNewDataHandler, this, client_id, server_id, temp_buffer));
  71. }
  72.  
  73. void Socket::SlotOnNewState(net::ClientId client_id, net::ServerId server_id, net::ClientState client_state)
  74. {
  75.     this->io_service_.post(boost::bind(&Socket::SlotOnNewStateHandler, this, client_id, server_id, client_state));
  76. }
  77.  
  78. void Socket::SlotOnNewDataHandler(net::ClientId client_id, net::ServerId server_id, common::Byteset data)
  79. {
  80.     v8::Locker lock;
  81.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  82.    
  83.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  84.      
  85.     ArgumentListPointer arguments = ArgumentListPointer(new ArgumentList);
  86.     arguments->push_back(v8::Integer::New(client_id));
  87.     arguments->push_back(v8::String::New(data.ToCharString().data()));
  88.    
  89.     this->Call( client_id, "Socket_OnNewData", arguments);
  90. }
  91.  
  92. void Socket::SlotOnNewStateHandler(net::ClientId client_id, net::ServerId server_id, net::ClientState client_state)
  93. {
  94.     v8::Locker lock;
  95.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  96.    
  97.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  98.    
  99.     ArgumentListPointer arguments = ArgumentListPointer(new ArgumentList);
  100.     arguments->push_back(v8::Integer::New(client_id));
  101.     arguments->push_back(v8::Uint32::New((unsigned int)client_state));
  102.    
  103.     this->Call( client_id, "Socket_OnNewState", arguments);
  104. }
  105.  
  106. Value Socket::Export_Connect(const v8::Arguments& args)
  107. {
  108.     v8::Locker lock;
  109.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  110.    
  111.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  112.    
  113.     if (args.Length() < 2)
  114.     {
  115.         LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
  116.         return v8::Boolean::New(false);
  117.     }
  118.    
  119.     v8::String::AsciiValue address(args[0]);
  120.    
  121.     net::ClientId client_id = net::Manager::Instance()->Connect(net::PROTOCOL_TCP, std::string(*address), args[1]->Uint32Value());
  122.    
  123.     return v8::Integer::New(client_id);
  124. }
  125.  
  126. Value Socket::Export_Disconnect(const v8::Arguments& args)
  127. {
  128.     v8::Locker lock;
  129.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  130.    
  131.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  132.    
  133.     if (args.Length() < 1)
  134.     {
  135.         LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
  136.         return v8::Boolean::New(false);
  137.     }
  138.    
  139.     net::Manager::Instance()->Disconnect(args[0]->Uint32Value());
  140.    
  141.     return v8::Undefined();
  142. }
  143.  
  144. Value Socket::Export_Send(const v8::Arguments& args)
  145. {
  146.     v8::Locker lock;
  147.     v8::Context::Scope context_scope(vm::Manager::Instance()->GetContext());
  148.    
  149.     //LOG.Debug(std::string(__FUNCTION__) + " called!");
  150.    
  151.     if (args.Length() < 2)
  152.     {
  153.         LOG.Error(std::string(__FUNCTION__) + ": To few arguments.");
  154.         return v8::Boolean::New(false);
  155.     }
  156.    
  157.     v8::String::AsciiValue data(args[1]);
  158.    
  159.     net::Manager::Instance()->SendTo(args[0]->Uint32Value(), std::string(*data));
  160.    
  161.     return v8::Undefined();
  162. }
  163.  
  164. }; // namespace plugin
  165. }; // namespace vm
  166. }; // namespace atom
  167.