Subversion Repositories HomeAutomation

Rev

Rev 984 | Blame | Last modification | View Log | SVN | RSS feed

  1. /***************************************************************************
  2.  *   Copyright (C) December 6, 2008 by Mattias Runge                             *
  3.  *   mattias@runge.se                                                      *
  4.  *   asyncsocket.h                                            *
  5.  *                                                                         *
  6.  *   This program is free software; you can redistribute it and/or modify  *
  7.  *   it under the terms of the GNU General Public License as published by  *
  8.  *   the Free Software Foundation; either version 2 of the License, or     *
  9.  *   (at your option) any later version.                                   *
  10.  *                                                                         *
  11.  *   This program is distributed in the hope that it will be useful,       *
  12.  *   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
  13.  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
  14.  *   GNU General Public License for more details.                          *
  15.  *                                                                         *
  16.  *   You should have received a copy of the GNU General Public License     *
  17.  *   along with this program; if not, write to the                         *
  18.  *   Free Software Foundation, Inc.,                                       *
  19.  *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
  20.  ***************************************************************************/
  21.  
  22. #ifndef _ASYNCSOCKET_H
  23. #define _ASYNCSOCKET_H
  24.  
  25. using namespace std;
  26.  
  27. #include <string>
  28. #include <queue>
  29. #include <map>
  30.  
  31. #include <sys/types.h>
  32. #include <sys/socket.h>
  33. #include <netinet/in.h>
  34. #include <netdb.h>
  35. #include <unistd.h>
  36. #include <string>
  37. #include <arpa/inet.h>
  38. #include <string.h>
  39. #include <errno.h>
  40. #include <fcntl.h>
  41. #include <sys/ioctl.h>
  42. #include <signal.h>
  43. #include <netinet/tcp.h>
  44.  
  45.  
  46. #include "../Threads/thread.h"
  47. #include "../Threads/semaphore.h"
  48. #include "../Threads/threadsafequeue.h"
  49. #include "../Tools/tools.h"
  50.  
  51. #include "socketexception.h"
  52. #include "socketevent.h"
  53. #include "socketeventcallback.h"
  54.  
  55. const int MAXBUFFER = 1024;
  56. const int MAXCONNECTIONS = 10;
  57.  
  58. class AsyncSocket : public Thread<AsyncSocket>
  59. {
  60. public:
  61.     AsyncSocket();
  62.     ~AsyncSocket();
  63.  
  64.     void run();
  65.  
  66.     int getId() { return myId; };
  67.     bool isConnected() { return mySocket != -1; };
  68.  
  69.     void forceReconnect() { myForceReconnect = true; };
  70.     void setReconnectTimeout(unsigned int reconnectTimeout) { myReconnectTimeout = reconnectTimeout; };
  71.     unsigned int getReconnectTimeout() { return myReconnectTimeout; };
  72.     void setAddress(string address) { myAddress = address; };
  73.     string getAddress() { return myAddress; };
  74.     void setPort(int port) { myPort = port; };
  75.     int getPort() { return myPort; };
  76.     void setSocket(int socket) { mySocket = socket; };
  77.     int getSocket() { return mySocket; };
  78.  
  79.     void eventStartListen() { myEventSemaphore.lock(); };
  80.     void eventWait() { myEventSemaphore.wait(); };
  81.     void eventStopListen() { myEventSemaphore.unlock(); };
  82.     bool eventIsAvailable() { return myEventQueue.size() > 0; };
  83.     SocketEvent eventFetch() { return myEventQueue.pop(); };
  84.  
  85.  
  86.     void sendData(string data);
  87.  
  88.    
  89.     void startListen();
  90.     bool accept(AsyncSocket* newSocket);
  91.    
  92.  
  93.     void eventSetCallback(SocketEventCallback *eventCallback);
  94.  
  95. protected:
  96.     void reconnectLoop();
  97.     void create();
  98.  
  99.     void connect();
  100.    
  101.     void silentClose();
  102.     void close();
  103.  
  104.  
  105. private:
  106.     int myId;
  107.     string myAddress;
  108.     int myPort;
  109.     unsigned int myReconnectTimeout;
  110.     int mySocket;
  111.     bool myForceReconnect;
  112.     sockaddr_in myAddressStruct;
  113.  
  114.  
  115.     Semaphore myEventSemaphore;
  116.     ThreadSafeQueue<SocketEvent> myEventQueue;
  117.     SocketEventCallback *myEventCallback;
  118.     void eventAdd(unsigned int eventType, string eventData);
  119.     void eventAdd(unsigned int eventType);
  120.  
  121.     bool receiveData();
  122. };
  123.  
  124. #endif  /* _ASYNCSOCKET_H */
  125.  
  126.